Author Topic: Map Rotation / Map Suggestions  (Read 274234 times)

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #285 on: December 13, 2013, 11:24:29 pm »
*broken wip map*

Code: [Select]
"OnMapSpawn" "ServerCommand,Command,mp_timelimit 900,0,-1"

:|

Hopefully only around while it's WIP.
« Last Edit: December 13, 2013, 11:30:53 pm by VoiDeD »

Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #286 on: December 16, 2013, 01:26:13 pm »
http://steamcommunity.com/sharedfiles/filedetails/?id=204575034

You can get this platform stuck indefinitely by jumping onto it while it's spinning. May also be possible on the last one. Don't know if there's any way to fix it other than a killzone.
I am totally the prettiest girl on the Prop Hunt server.
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Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #287 on: December 16, 2013, 06:59:11 pm »
http://steamcommunity.com/sharedfiles/filedetails/?id=204575034

You can get this platform stuck indefinitely by jumping onto it while it's spinning. May also be possible on the last one. Don't know if there's any way to fix it other than a killzone.


I've made the platforms damage any players who block them, that should do the trick.

Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #288 on: December 17, 2013, 08:56:41 pm »
Already told Voidy, but for possible future revisions of Dreamytrack the first trap after the second warp(falling red house/fort thing) doesn't kill anything. Just does like maybe 10 damage and that's it.
I am totally the prettiest girl on the Prop Hunt server.
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Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #289 on: December 18, 2013, 01:14:29 pm »
http://steamcommunity.com/sharedfiles/filedetails/?id=205184529

Apparently both platforms can break or something making it impossible to proceed.
I am totally the prettiest girl on the Prop Hunt server.
#PrettiestGirl2013 #SoTryhard

Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #290 on: December 18, 2013, 02:16:36 pm »
Can we make the duel room on Sketchyrun force the entire team to teleport? Right now it only teleports runners that actually touch the door.
I am totally the prettiest girl on the Prop Hunt server.
#PrettiestGirl2013 #SoTryhard

Offline 111112oo

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Re: Map Rotation / Map Suggestions
« Reply #291 on: December 18, 2013, 02:28:23 pm »
http://steamcommunity.com/sharedfiles/filedetails/?id=205184529

Apparently both platforms can break or something making it impossible to proceed.

Shotguns. This could also be possible with the 3 breaker. These bugs and the broken 19th trap of dreamytrack are noted.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #292 on: December 18, 2013, 04:48:43 pm »
Shotguns. This could also be possible with the 3 breaker. These bugs and the broken 19th trap of dreamytrack are noted.

Our shotgun is pinpoint accurate, I don't see how hale could be activating multiple buttons (if that's what's happening).

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #293 on: December 18, 2013, 07:38:29 pm »
Can we make the duel room on Sketchyrun force the entire team to teleport? Right now it only teleports runners that actually touch the door.
Done.

Already told Voidy, but for possible future revisions of Dreamytrack the first trap after the second warp(falling red house/fort thing) doesn't kill anything. Just does like maybe 10 damage and that's it.
I've fixed this with a plugin for now.

Offline Punishment_Fatal

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Re: Map Rotation / Map Suggestions
« Reply #294 on: December 19, 2013, 12:11:22 am »
The shotgun on vsh_dr_block doesn't seem to work with the buttons. If you try and shoot them, it'll do nothing.

Usually around Trading Hell and Zombie Hell. Message me on Steam if you need something.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #295 on: December 20, 2013, 01:13:23 am »
The shotgun on vsh_dr_block doesn't seem to work with the buttons. If you try and shoot them, it'll do nothing.
Fixed, thanks.

Offline Quiche Robbery

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Re: Map Rotation / Map Suggestions
« Reply #296 on: December 20, 2013, 08:39:40 pm »
Hello everyone,

I am Quiche Robbery, the designer of dr_hell and cliffside and the porter of maps such as dr_may and dr_horrorschool.


I have one map available for download.  This map is available to download as long as you don't remove my logo from it.
Vsh_dr_pyramid is an egyptian-themed map filled with puzzles and intricate traps.

https://www.dropbox.com/s/7jw53hdh3uwega3/vsh_dr_pyramid_a1.zip
« Last Edit: December 20, 2013, 08:43:08 pm by Quiche Robbery »

Offline 111112oo

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Re: Map Rotation / Map Suggestions
« Reply #297 on: December 20, 2013, 10:01:46 pm »
I ported another deathrun map!
Dr_Goldfever! (By the maker of bandicoot)

https://www.dropbox.com/s/xt70adrj8r80cbd/dr_Goldfever_b1.rar

-Rotatings Ported
-No minigames ported
-Original textures kept
-Physbox traps ported
-Original map size.
-Looks the same (I'm looking at you quiche and cal)

Please report any bugs.

Hello everyone,

I am Quiche Robbery, the designer of dr_hell and cliffside and the porter of maps such as dr_may and dr_horrorschool.


I have one map available for download.  This map is available to download as long as you don't remove my logo from it.
Vsh_dr_pyramid is an egyptian-themed map filled with puzzles and intricate traps.

https://www.dropbox.com/s/7jw53hdh3uwega3/vsh_dr_pyramid_a1.zip

OH GOD IS THAT AN AWFUL PORT. Please don't voidy. I had this map planned to port after my next port.
« Last Edit: December 20, 2013, 10:58:24 pm by 111112oo »

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #298 on: December 21, 2013, 04:20:33 am »
Hello everyone,

I am Quiche Robbery, the designer of dr_hell and cliffside and the porter of maps such as dr_may and dr_horrorschool.


I have one map available for download.  This map is available to download as long as you don't remove my logo from it.
Vsh_dr_pyramid is an egyptian-themed map filled with puzzles and intricate traps.

https://www.dropbox.com/s/7jw53hdh3uwega3/vsh_dr_pyramid_a1.zip

You've got some missing textures in places, and some odd brushwork on some corners.

http://steamcommunity.com/sharedfiles/filedetails/?id=206091136
http://steamcommunity.com/sharedfiles/filedetails/?id=206091150
http://steamcommunity.com/sharedfiles/filedetails/?id=206091171

I think I'd gladly toss it into rotation once those issues are fixed.

You also had another map in your post, vsh_dr_horror_school_v3. I'm assuming you removed it due to the faulty afk killer trigger_hurt?

I ported another deathrun map!
Dr_Goldfever! (By the maker of bandicoot)

https://www.dropbox.com/s/xt70adrj8r80cbd/dr_Goldfever_b1.rar

-Rotatings Ported
-No minigames ported
-Original textures kept
-Physbox traps ported
-Original map size.
-Looks the same (I'm looking at you quiche and cal)

Please report any bugs.

Awesome! However, before we can add this to rotation I'd request that you remove the point_servercommand entity and instead ship a .cfg file for the map.

Offline 111112oo

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Re: Map Rotation / Map Suggestions
« Reply #299 on: December 21, 2013, 01:59:03 pm »
EDIT: Hold on fixing download problems.
EDIT: Here's the fixed Goldfever https://www.dropbox.com/s/3p9rqg00s8nf557/dr_goldfever_b1_fix.rar
« Last Edit: December 21, 2013, 04:58:18 pm by 111112oo »