*broken wip map*
"OnMapSpawn" "ServerCommand,Command,mp_timelimit 900,0,-1"
http://steamcommunity.com/sharedfiles/filedetails/?id=204575034You can get this platform stuck indefinitely by jumping onto it while it's spinning. May also be possible on the last one. Don't know if there's any way to fix it other than a killzone.
http://steamcommunity.com/sharedfiles/filedetails/?id=205184529Apparently both platforms can break or something making it impossible to proceed.
Shotguns. This could also be possible with the 3 breaker. These bugs and the broken 19th trap of dreamytrack are noted.
Can we make the duel room on Sketchyrun force the entire team to teleport? Right now it only teleports runners that actually touch the door.
Already told Voidy, but for possible future revisions of Dreamytrack the first trap after the second warp(falling red house/fort thing) doesn't kill anything. Just does like maybe 10 damage and that's it.
The shotgun on vsh_dr_block doesn't seem to work with the buttons. If you try and shoot them, it'll do nothing.
Hello everyone, I am Quiche Robbery, the designer of dr_hell and cliffside and the porter of maps such as dr_may and dr_horrorschool.I have one map available for download. This map is available to download as long as you don't remove my logo from it. Vsh_dr_pyramid is an egyptian-themed map filled with puzzles and intricate traps.https://www.dropbox.com/s/7jw53hdh3uwega3/vsh_dr_pyramid_a1.zip
I ported another deathrun map!Dr_Goldfever! (By the maker of bandicoot)https://www.dropbox.com/s/xt70adrj8r80cbd/dr_Goldfever_b1.rar -Rotatings Ported-No minigames ported-Original textures kept-Physbox traps ported-Original map size.-Looks the same (I'm looking at you quiche and cal)Please report any bugs.