Map Rotation / Map Suggestions

  1. Re: Map Rotation / Map Suggestions

    #13949
    Nightmare wrote View original post
    NEW MAEP!

    Screens: Yes, those small blips in the moon are ROCKETS., Purple, Such death.
    Map: Here.
    Sounds: First, Second, Final Stage clips from Intelligent Qube (I.Q.) on the PS1.  Final Stage Background song is The Nature of Dying - goreshit.

    The usual, big skybox, no fall damage, except new-ish Stage style gameplay as the team dies off.

    First Stage: 50 MPH Spawns, 25% Accel, full damage
    Second Stage: 65 MPH Spawns, 26% Accel, half damage (3v3)
    Final Stage: 80 MPH Spawns, 28% Accel, 1/3 damage (1v1)

    You should be healed after every stage.  Have fun guise. (Yes, totally not based off of db_blackhole whatsoever. <_<)


    The rockets never actually start launching, unfortunately.
  2. Re: Map Rotation / Map Suggestions

    #16579
    So  dbs_bumbercars_b7 was removed due to crashing the server when too many players disconnected. Considering there are usually very few players on simultaneously, I dont think there would be an issue. Thus leads to the conclusion... can we have bumpercars back???!? Pretty please.
  3. Re: Map Rotation / Map Suggestions

    #16581
    Wasn't able to find dbs_bumpercars_b7, but I did add dbs_bumpercars_b5 back to the rotation. We'll see how it goes in terms of crashes.

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