Map Rotation / Map Suggestions

  1. Re: Map Rotation / Map Suggestions

    #12927
    Updated dbs_bunnyhop_b5 to dbs_bunnyhop_rc1.

    Thanks to Nightmare for the update.
  2. Re: Map Rotation / Map Suggestions

    #13155
    Updated dbs_tryhard_b9 to dbs_tryhard_rc1.
    Updated dbs_cagematch_b10 to dbs_cagematch_b12.
  3. Re: Map Rotation / Map Suggestions

    #13164
    Reverted dbs_cagematch_b12 back to dbs_cagematch_b10.
    Updated dbs_obelisk_rc1 to dbs_obelisk_b10b.
    Removed dbs_nuketoss_b3 from the rotation.
    Updated dbs_nuketoss_rc1 to dbs_nuketoss_b7.
  4. Re: Map Rotation / Map Suggestions

    #13178
    Updated dbs_tryhard_rc1 to dbs_tryhard_rc1b.
    Updated dbs_cagematch_b10 to dbs_cagematch_b12b.
    Updated dbs_obelisk_b10b to dbs_obelisk_b10c.
  5. Re: Map Rotation / Map Suggestions

    #13375
    Added db_accelerator_b10 to the rotation.
    Replaced dbs_rooftops_b8 with dbs_rooftops2_b2.
  6. Re: Map Rotation / Map Suggestions

    #13584
    Updated dbs_rooftops2_b2 to dbs_rooftops2_b4b.
    Updated dbs_mag_pyro_b4 to dbs_mag_pyro_b5b.
    Replaced db_accelerator_b10 with db_accelerator_b7.
  7. dbs_blackout_b1

    #13920
    NEW MAEP!

    Screens: Yes, those small blips in the moon are ROCKETS., Purple, Such death.
    Map: Here.
    Sounds: First, Second, Final Stage clips from Intelligent Qube (I.Q.) on the PS1.  Final Stage Background song is The Nature of Dying - goreshit.

    The usual, big skybox, no fall damage, except new-ish Stage style gameplay as the team dies off.

    First Stage: 50 MPH Spawns, 25% Accel, full damage
    Second Stage: 65 MPH Spawns, 26% Accel, half damage (3v3)
    Final Stage: 80 MPH Spawns, 28% Accel, 1/3 damage (1v1)

    You should be healed after every stage.  Have fun guise. (Yes, totally not based off of db_blackhole whatsoever. <_<)

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