Saxton Hell Map Rotation / Map Suggestions

  1. Re: Map Rotation / Map Suggestions

    #13807
    Trainsawlaser appears to be broken, as freak fortress has crashed twice while on it
    Edit: It was fixed
  2. Re: Map Rotation / Map Suggestions

    #13827
    Added vsh_merida_v2 to the rotation.

    Turret wrote View original post
    Trainsawlaser appears to be broken, as freak fortress has crashed twice while on it
    Edit: It was fixed

    That happens, unfortunately. Sometimes too many entities spawn and the server can't create any new ones.

    SecondFuse wrote View original post
    Let's see vsh_crevice_b5 make an appearance to Saxton Hell :D.

    Crevice is way too big for vsh.
  3. Re: Map Rotation / Map Suggestions

    #13828
    I thought vsh_desert_overrun was about the same size as crevice or bigger?
  4. Re: Map Rotation / Map Suggestions

    #13830
    SecondFuse wrote View original post
    I thought vsh_desert_overrun was about the same size as crevice or bigger?


    The complexity of the map has to be taken into account as well. Crevice has various caves/tunnels and buildings scattered all over the map where players could just hide and drag rounds along.

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