Changes:
- Reduced the damage of the Spy and Scout MeeM swam bosses.
- Reduced bleed duration for the Evil Pumpkin's fists.
- Increase the amount of time inbetween teleport attempts for Demo Samedi.
Which part, the fireaxe or the flamethrower?
As far as I could see, only the scout and spy meems are doing more damage than they should be.
I could argue that it's the payoff for actually hitting someone with a flare.
Flamthrower's, If it could get a little less damage dealt would be very nice
Hmm, for the mario and luigi's flaregun well you are right, they really need it
By the way, spyper still looks and feels kinda underpowered, not sure if giving him uber while he teleports for a small amount of time would be helpful for him, otherwise thanks for the changes sir voidy