Author Topic: Map Rotation / Map Suggestions  (Read 274313 times)

Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #165 on: July 20, 2013, 11:44:16 am »
Either that or there's always been an issue. Doesn't happen every time it seems.
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Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #166 on: July 20, 2013, 12:41:51 pm »
Vaaaaaaaalve.

I'll apply the minigame patch on that map as well, then. Are there any other maps that include similar minigames?

Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #167 on: July 20, 2013, 12:47:18 pm »
Not that I can think of, but I've probably only really played half of the maps.
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Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #168 on: July 21, 2013, 07:11:28 pm »
Out of curiosity Voidy, what is your opinion on spots like this? http://steamcommunity.com/id/BLAKU/screenshot/902128274206214877

It's literally just there so the runners can bypass about 5 traps while Hale can do nothing about it.
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Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #169 on: July 22, 2013, 10:48:28 am »
Out of curiosity Voidy, what is your opinion on spots like this? http://steamcommunity.com/id/BLAKU/screenshot/902128274206214877

It's literally just there so the runners can bypass about 5 traps while Hale can do nothing about it.


I want to say that they're okay, as it's kinda a risk/reward thing, but I'm not entirely sure how often people fail on that.

Offline Knucklejoe

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Re: Map Rotation / Map Suggestions
« Reply #170 on: July 22, 2013, 11:09:46 am »
I want to say that they're okay, as it's kinda a risk/reward thing, but I'm not entirely sure how often people fail on that.
Me? Almost never. Others? Quite a bit.

You need to know where the platform ends and how far you can actually jump before trying to go that way. I see no problem with it.

Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #171 on: July 22, 2013, 09:17:06 pm »
Prison Escape has a broken minigame as well it seems, but it's a terrible map anyway.
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Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #172 on: July 23, 2013, 08:20:48 am »
Updated vsh_dr_prison_escape_v3 to vsh_dr_prison_escape_v7.

Prison Escape has a broken minigame as well it seems, but it's a terrible map anyway.
I've applied the fix to that map as well.

Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #173 on: July 23, 2013, 09:11:31 pm »
I've applied the fix to that map as well.
Still broken.
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Offline crab

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Re: Map Rotation / Map Suggestions
« Reply #174 on: July 23, 2013, 09:13:09 pm »
we should just strip all weapons and have people go civilian except for hale
it sounds like a quicker idea than trying to scan code for problems imo

Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #175 on: July 23, 2013, 09:15:22 pm »
And Hale being able to kill everyone else while they're defenseless is a good idea why?
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Offline crab

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Re: Map Rotation / Map Suggestions
« Reply #176 on: July 23, 2013, 09:21:40 pm »
it punishes people for being dumb enough to not pick instawin
that sounds like enough of an upside to me

Offline Propane

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Re: Map Rotation / Map Suggestions
« Reply #177 on: August 10, 2013, 12:32:14 pm »
Pretty cool map.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #178 on: August 10, 2013, 04:18:30 pm »
Added vsh_dr_safety_first_v3 to the rotation.

Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #179 on: August 10, 2013, 07:42:30 pm »
Safety First is a horrible map. The traps are cheap, the elevator is glitchy as all hell, and it lags every 5 feet.
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