Author Topic: Map Rotation / Map Suggestions  (Read 274271 times)

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #135 on: May 04, 2013, 06:58:09 pm »
Added vsh_dr_minecraftworld_b3 to the rotation.

Offline 111112oo

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Re: Map Rotation / Map Suggestions
« Reply #136 on: May 06, 2013, 04:28:26 am »
Voidy, may I have a download of Vegas_b4 just to see if i can break the proctection as Adventure_v5-6's protection was broke (same map maker) when the sdk comes back.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #137 on: May 06, 2013, 02:03:21 pm »
I recall adventure's protection was laughably basic, so I imagine vegas's is exactly the same if it's the same map maker. As for a download, I don't really have one offhand so you'll need to get by with searching.

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Map Rotation / Map Suggestions
« Reply #138 on: May 06, 2013, 02:50:08 pm »
I recall adventure's protection was laughably basic, so I imagine vegas's is exactly the same if it's the same map maker. As for a download, I don't really have one offhand so you'll need to get by with searching.
why not copy map and put on media fire


Offline 111112oo

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Re: Map Rotation / Map Suggestions
« Reply #139 on: May 10, 2013, 06:38:02 am »
As seeing you broke Minecraftworld's protection, you will probably be able to break Vegas, clientside.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #140 on: May 10, 2013, 03:49:48 pm »
If we were interested in running that map, which we're not due to it's massive file size.

Offline 111112oo

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Re: Map Rotation / Map Suggestions
« Reply #141 on: May 10, 2013, 08:42:25 pm »
That's common with Gentlespy... As soon as I get that file from the server I'm banned from, I'll see how it deals with decompiling.

Offline Punishment_Fatal

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Re: Map Rotation / Map Suggestions
« Reply #142 on: June 15, 2013, 04:23:03 am »
http://tf2.gamebanana.com/maps/174664 - V3 fixed of Sunbaked. Apparently, the "bookcase" trap was causing crashing, so the map maker removed it. You might need to fix the map name though (removing the ()'s on (fixed) and the space in between).

Usually around Trading Hell and Zombie Hell. Message me on Steam if you need something.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #143 on: July 01, 2013, 01:13:47 am »
Added the following maps to the rotation:

vsh_dr_prison_escape_v3
vsh_dr_void_vfinal
vsh_dr_divinity_vfinal

Offline crab

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Re: Map Rotation / Map Suggestions
« Reply #144 on: July 01, 2013, 01:49:59 pm »
vsh_dr_void_vfinal
PLEASE REMOVE THIS MAP
I BEG OF YOU
THERE IS NOTHING GOOD ABOUT IT

e: actually, can I see where you got the map from? Preferably like a thread or something so I can see the author's notes on this.
« Last Edit: July 01, 2013, 02:05:36 pm by crab »

Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #145 on: July 01, 2013, 03:10:38 pm »
Divinity seems to have several places where runners are blocked permanently. Not sure if it's glitches or if the map is actually built that way.
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Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #146 on: July 01, 2013, 03:24:09 pm »
Seems to be the last 2 traps, specifically. Second to last trap has a killzone over it making it impossible to pass until it's been activated. The last trap is weird as it's supposed to build a staircase or something to climb over the wall, but it seems that it can glitch out and not do that also making it impossible to pass.
I am totally the prettiest girl on the Prop Hunt server.
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Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #147 on: July 01, 2013, 03:35:13 pm »
I foresee major problems with pushing on Void.
I am totally the prettiest girl on the Prop Hunt server.
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Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #148 on: July 02, 2013, 08:06:58 pm »
Seems to be the last 2 traps, specifically. Second to last trap has a killzone over it making it impossible to pass until it's been activated. The last trap is weird as it's supposed to build a staircase or something to climb over the wall, but it seems that it can glitch out and not do that also making it impossible to pass.

Will definitely be looking into these issues and fixing them where needed.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #149 on: July 03, 2013, 12:08:00 pm »
I've fixed the described issues with those traps now.

PLEASE REMOVE THIS MAP
I BEG OF YOU
THERE IS NOTHING GOOD ABOUT IT

Could you elaborate?

e: actually, can I see where you got the map from? Preferably like a thread or something so I can see the author's notes on this.

http://tf2.gamebanana.com/maps/174834