Author Topic: Map Rotation / Map Suggestions  (Read 274303 times)

Offline 111112oo

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Dr_wintervalley update
« Reply #390 on: February 28, 2014, 06:57:10 am »
withdrawn
« Last Edit: February 28, 2014, 02:58:16 pm by 111112oo »

Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #391 on: February 28, 2014, 10:44:19 am »
I am totally the prettiest girl on the Prop Hunt server.
#PrettiestGirl2013 #SoTryhard

Offline 111112oo

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dr_wintervalley updated.
« Reply #392 on: March 01, 2014, 05:02:33 am »
http://tf2.gamebanana.com/maps/179257 The bug in beta2 of this map is fixed now, this version brings heaps of bugfixes and improvements. Please update.
« Last Edit: March 01, 2014, 05:43:32 pm by 111112oo »

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #393 on: March 01, 2014, 04:10:52 pm »
Updated vsh_dr_wintervalley_beta1 to vsh_dr_wintervalley_beta3.

https://www.mediafire.com/?d0hwwj6dxiv4zw1

This is a sign of a terrible map.
Fixed!

Offline Quiche Robbery

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Re: Map Rotation / Map Suggestions
« Reply #394 on: March 03, 2014, 07:32:41 am »
I've gone and ported another map for all deathrun servers to enjoy.

This map may require zones implemented for demomen with cabers, because they may be able to skip multiple traps.

https://www.dropbox.com/s/3s9a9xxoi4son0u/vsh_dr_space_v3.zip

vsh_dr_space_v3
---------
Added 2 minigames - Race and squash
Fixed OP guessing platforms
Made doors and platforms randomly chosen on mapspawn
Added insta-win
Added some visuals
Added glass for Hale
Ported trail
Fixed spawn doors
Added a motivator

Offline 111112oo

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Re: Map Rotation / Map Suggestions
« Reply #395 on: March 03, 2014, 02:36:25 pm »
I've gone and ported another map for all deathrun servers to enjoy.

This map may require zones implemented for demomen with cabers, because they may be able to skip multiple traps.

https://www.dropbox.com/s/3s9a9xxoi4son0u/vsh_dr_space_v3.zip

vsh_dr_space_v3
---------
Added 2 minigames - Race and squash
Fixed OP guessing platforms
Made doors and platforms randomly chosen on mapspawn
Added insta-win
Added some visuals
Added glass for Hale
Ported trail
Fixed spawn doors
Added a motivator

...............................................
EDIT: Ok. So this wasn't as bad as i remembered it, and some good improvements were made. A port/map of yours that is good enough for a welcome. Just, remove the wall blocking sight to activator and keep the way it was originally or make it look not as ugly. + make the ending chooser look nicer, and make the end teleport nicer.
« Last Edit: March 03, 2014, 11:41:10 pm by 111112oo »

Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #396 on: March 05, 2014, 03:30:29 pm »
http://steamcommunity.com/sharedfiles/filedetails/?id=235112808

You can get behind the wall of the HHH fart and get stuck.
I am totally the prettiest girl on the Prop Hunt server.
#PrettiestGirl2013 #SoTryhard

Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #397 on: March 05, 2014, 06:30:38 pm »
http://steamcommunity.com/sharedfiles/filedetails/?id=235159511

If you run along the right side of the cage trap, you can get stuck up here.
I am totally the prettiest girl on the Prop Hunt server.
#PrettiestGirl2013 #SoTryhard

Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #398 on: March 07, 2014, 04:46:35 pm »
Apparently there is a very rare bug on Cocainum where the trap before the Baby/Friday/Romney doors activates automatically and stays activated the entire round. This may also happen with the trap before the first choice doors? Clearly an exceptionally rare bug though so not a real priority.
I am totally the prettiest girl on the Prop Hunt server.
#PrettiestGirl2013 #SoTryhard

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #399 on: March 08, 2014, 06:19:34 pm »
Removed vsh_dr_mario_b4 from the rotation.
Added vsh_dr_space_v3 to the rotation.

Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #400 on: March 08, 2014, 10:54:15 pm »
I humbly request we remove all maps ported by this Quiche faggot.
I am totally the prettiest girl on the Prop Hunt server.
#PrettiestGirl2013 #SoTryhard

Offline 111112oo

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Re: Map Rotation / Map Suggestions
« Reply #401 on: March 08, 2014, 11:08:50 pm »
I humbly request we remove all maps ported by this Quiche faggot.
Yep. Cliffside too, I'll start up a poll for removing dr_space too, I thought it wasn't as bad at first, but ugh, my opinions turned suddenly when I played it.
I wont set up a poll for may though, it's decent enough to stay.
« Last Edit: March 08, 2014, 11:12:39 pm by 111112oo »

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #402 on: March 09, 2014, 12:17:19 am »
If we removed all the maps ya'll didn't like, we would likely have zero maps in rotation.

Offline 111112oo

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Re: Map Rotation / Map Suggestions
« Reply #403 on: March 09, 2014, 01:04:45 am »
If we removed all the maps ya'll didn't like, we would likely have zero maps in rotation.
I think you are thinking way to much on the amount we want removed. Some maps are actually ok enough to keep, BUT, we think that the acceptance level for this server is too low,  just move it up past the quiche and the whoever made factory level of bad and it'd be okay.

QUICHE'S MAPS ARE BAD.
Cliffside,
Pain facility,
Pool party,
Pyramid,
Zombie school.
Space,
FUCKING DR_HELL,

ugh
« Last Edit: March 09, 2014, 01:09:27 am by 111112oo »

Offline BLAKUboy

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Re: Map Rotation / Map Suggestions
« Reply #404 on: March 09, 2014, 12:52:37 pm »
Quiche's maps are terribly put together though. Most other maps people complain about atleast have something good going for them, but Quiches maps are just all around terrible and horribly put together.
I am totally the prettiest girl on the Prop Hunt server.
#PrettiestGirl2013 #SoTryhard