muh play time is gone

  1. Re: muh play time is gone

    #9553
    crab wrote View original post
    People really care about where they rank on the server's most-played list? lol
    Who even looks at that list regularly anyways?


    I care... I look at the regular list regularly. Thanks to the reset I have jumped from spot 206 to the top 100. I remember when I started out somewhere at 110000.
  2. Re: muh play time is gone

    #9557
    Cube wrote View original post
    And I bet the old list is gone now too :P

    We keep backups so nothing is ever truly lost.

    Cube wrote View original post
    There's really no point getting the old people out anyways, something that holds records should not be reset.

    It's like reseting the Olympic records because some of them were made 30 years ago


    I'll agree with this, but there aren't many good choices for performing a reset.

    It's mostly due to how our playtime tracking was originally designed. As it was one of our first stat tracking systems, I didn't really have the foresight to think of any cases where we'd want to reset current playtimes but still keep them available. Our dodgeball ranking system was designed considerably better, by splitting records into "seasons" so that rankings can always get refreshed but you can always look back to an older season to see who was best back then.

    Something like this and per-server playtime tracking is a wishlist feature for us.
  3. Re: muh play time is gone

    #9562
    Maybe if we can have a Hall of Fame of everyone's playtime before the reset?  So Evil$cout can forever be immortalized for having the least life out of all of us.
  4. Re: muh play time is gone

    #9566
    Lunacy wrote View original post
    Maybe if we can have a Hall of Fame of everyone's playtime before the reset?  So Evil$cout can forever be immortalized for having the least life out of all of us.



    Cube: that play time you lost
    Cube: how you feel about it
    Evil$coutâ„¢: Uhh
    Evil$coutâ„¢: Nothing?
    Cube: k

    He does not care but still would be cool if done
  5. Re: muh play time is gone

    #9573
    it actually hurt me a little, since I worked really hard to get up there, now after all that hard work now I got eye problems from playing too much probably I'll end up blind. gg
  6. Re: muh play time is gone

    #9578
    Sakuya wrote View original post
    it actually hurt me a little, since I worked really hard to get up there, now after all that hard work now I got eye problems from playing too much probably I'll end up blind. gg


    Everyone has eye problems if they play video games.
  7. Re: muh play time is gone

    #9585
    you people are stupid
  8. Re: muh play time is gone

    #9589
    ew, why are people still replying to this thread

    it's like old and stuff. I got over it.




    voidy, all will be forgiven if you give hamshank eyelander effects for demo and pyro minicrits for flamethrower.
  9. Re: muh play time is gone

    #9590
    ridiculed wrote View original post
    ew, why are people still replying to this thread

    it's like old and stuff. I got over it.




    voidy, all will be forgiven if you give hamshank eyelander effects for demo and pyro minicrits for flamethrower.
    It's only been 4 days since this started. Not my definition of old.

    Also, I don't think the hamshank eyelander will be happening. Why not just use the taunt crits on the flame thrower?
  10. Re: muh play time is gone

    #9672
    Knucklejoe wrote View original post
    Why not just use the taunt crits on the flame thrower?

    even then it sucks. The only good way to do damage as a pyro is to goomba, and I challange you to do otherwise

    ("good damage would be over 4k in my eyes")
  11. Re: muh play time is gone

    #9680
    Pyro is a utility class, don't expect damage outside of goombas.

    If topping the scoreboard every round is your aim, play one of the damage classes such as soldier, heavy, and demo.

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