Boss Rotation

  1. Re: Boss Rotation

    #7514
    That author has a habit of incorrectly distributing his boss content, so I'm hesitant to add it. Mostly because he ships different versions of his bosses with the same file names.
  2. Re: Boss Rotation

    #7525
    i have seen these bosses on other servers, unless the issue is diff then that, it would seem that they work fine.
  3. Re: Boss Rotation

    #7543
    Would it be possible to increase the mummy bosses speed to gabens at least? the guy is so slow all he can do is just rage to kill people.
  4. Re: Boss Rotation

    #7544
    Gordon Freeman wrote View original post
    Would it be possible to increase the mummy bosses speed to gabens at least? the guy is so slow all he can do is just rage to kill people.


    That's the mechanics of that boss. It moves slow but it allows you to use teleport often.
  5. Re: Boss Rotation

    #7575
    how come the final combat rocket guy rocket laucher takes away shields
  6. Re: Boss Rotation

    #7842
    With invisble man being under power i went to the screen shot i took of the stats for the hale, he gets a gun on rage
  7. Re: Boss Rotation

    #7930
    Just thought id bring up something cause i noticed it. Seems that set three hasnt been getting alot of votes cause alot of people dont like some of the bosses and their play styles. Just thought id bring it up.
  8. Re: Boss Rotation

    #7931
    still why does the rocket shotgun still have six rounds in it( reporting it since one post said to report hales with more than a full clip)
  9. Re: Boss Rotation

    #8022
    The Rocket's shotgun doesn't 1hitkill from all the way across the map, unless the fire dot is powerful enough to do it.
    His rocket launcher also does connect a 'hit' on demo shields it just doesn't do damage like a rocket jumper, except you don't rocket jump.

    Also I think Abe (set 2?) might still be doing 321 damage with his scout weapon.
  10. Re: Boss Rotation

    #8042
    Wondering if we could boost the booties and peg leg for demo with either 10 more health (so he can survive a hit without eyelander/shield) or give it +20% melee damage bonus for all those demoknights who run booties.

Archive Notice

The Saxton Hell community forums have been retried. This website is available as a read-only archive. Join us on Discord for the latest discussions!

Join the Saxton Hell Discord server