Re: Map Rotation / Map Suggestions
#5818Factory has been updated.
Just thought someone should know
Just thought someone should know
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wrote View original posthttp://tf2.gamebanana.com/maps/168936
http://www.mediafire.com/?pxg2ba3t81uxjiw (map known as dr_poker)
http://tf2.gamebanana.com/maps/172420
http://tf2.gamebanana.com/maps/172341
http://tf2.gamebanana.com/maps/172985
These are all maps I found while scrounging around, I have no idea if they are good or not.
Sure, why not, I haven't bothered to look at them, I just grabbed ones that looked complete and weren't in a beta format.wrote View original postIf you want, I can noclip around the maps, see what their traps are, and then make a suggestion from it.
wrote View original postSure, why not, I haven't bothered to look at them, I just grabbed ones that looked complete and weren't in a beta format.
wrote View original posthttp://tf2.gamebanana.com/maps/168936
http://www.mediafire.com/?pxg2ba3t81uxjiw (map known as dr_poker)
http://tf2.gamebanana.com/maps/172420
http://tf2.gamebanana.com/maps/172341
http://tf2.gamebanana.com/maps/172985
These are all maps I found while scrounging around, I have no idea if they are good or not.
wrote View original post1. I looked at bell before, and decided against it due to missing textures and an issue with a stuck door.
2. Poker is an obfuscated map that won't work outside of skial.
3, 4, 5. Wacker's maps are all really shitty, with traps that don't work and other general issues that would be a pain to fix (the elevator on minecat).
wrote View original postCorrect me if I am wrong, but didnt Diealready help with some of his maps?
wrote View original postAlso on the topic of fixing maps, why dont we fix darkenergy?
wrote View original postCorrect me if I am wrong, but didnt Diealready help with some of his maps?
wrote View original postWasn't the server crash caused by the addition of the kill wall surrounding the trap in low gravity? Is there not a way to add boundaries like on block so that instead of a kill wall players just cant walk through it and are forced into the trap? I asked Diealready to fix the traps on darkenergy, but I dont think he has attempted to as of yet.
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