Re: Map Rotation / Map Suggestions
#4458Updated vsh_dr_winterhill_beta to vsh_dr_winterhill_beta2.
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wrote View original postcliffside:somequite a bit of classes cannot pass this gap. either that or i am a shitty jumper.
i can understand that you can change classes to overcome that but quite a bit of the server doesn't have the processing power to realize that
wrote View original postheavy with GRu is simple :P
im gonna assume you used the gru, which i think gives heavy 127ish% movespeed on these servers (assuming they give 50% movespeed still) + small extra jump height. that is literally faster than everything else.wrote View original postI'm able to make that jump as a heavy, which I believe is the slowest class in DR.
could you make the water at the end kill hale a bit faster? im playing the map right now and i swear i thought the map was bugged because we just sat there for so long while hale was drowningwrote View original postAdded vsh_dr_hereafter_b2 to the rotation.
wrote View original postcould you make the water at the end kill hale a bit faster? im playing the map right now and i swear i thought the map was bugged because we just sat there for so long while hale was drowning
wrote View original postcould you make the water at the end kill hale a bit faster? im playing the map right now and i swear i thought the map was bugged because we just sat there for so long while hale was drowning
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