Saxton Hell Map Rotation / Map Suggestions

  1. Re: Map Rotation / Map Suggestions

    #5021
    Bubby wrote View original post
    Oh god... not crevice. I have this map on the server where I'm admin, everyone sits next to the launchers that hale has to come up when he falls off. In other words, it's a goomba fest. Very bad for hales who don't know what they're doing or don't know that people are waiting for them to pop up so they can stomp them.


    Noob Hales + This Map + Time = Significantly Better Noob Hales/Good Hales

    Good Hales + This Map + Time = Really Good Hales + Ragequitting of Bad Players

    Ultimately, the entire server benefits from this map; Plus, it's just fun.
  2. Re: Map Rotation / Map Suggestions

    #5030
    FalseOasis wrote View original post
    Noob Hales + This Map + Time = Significantly Better Noob Hales/Good Hales

    Good Hales + This Map + Time = Really Good Hales + Ragequitting of Bad Players

    Ultimately, the entire server benefits from this map; Plus, it's just fun.
    Uh... noob hales can't get better by never coming up from the crevice because of people standing over the launchers. They won't get better from this map, but they don't leave either. You can't jump up from the crevice to the top, making the only ways to get up the launchers. Tell me, how would anyone get better, except at baiting possibly?
  3. Re: Map Rotation / Map Suggestions

    #5094
    Bubby wrote View original post
    Uh... noob hales can't get better by never coming up from the crevice because of people standing over the launchers. They won't get better from this map, but they don't leave either. You can't jump up from the crevice to the top, making the only ways to get up the launchers. Tell me, how would anyone get better, except at baiting possibly?


    There's about 7 or 8 different places where you can launch yourself up top.  If they're camping one, go to the other. They like to camp the ones next to the capture point, but people hardly even know of the existence of the one next to spawn, or the one that leads into the small cave at the far end of the map. Plus it's huge, which makes for good super jumping practice.

    The game is fun because it's hard. If it were easy, people wouldn't play it. Getting camped a bunch makes you better at combating camping, just like playing against pyros all the time makes you better against pyros, now doesn't it?
  4. Re: Map Rotation / Map Suggestions

    #6945
    umm how come in freak fortress on cactus temple you jump off and go to top of map when spy and soldier and in vs saxtonhell you just die

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