Shotgun buffs general

  1. Re: Shotgun buffs general

    #4243
    another thing to note on engies: you can always pack your pistol. pistol is allcrits all the time, and frontier justice does crits when your sentry has a lock on the hale/boss. and it may not seem like much, but that 45 damage per hit adds up fast for pistol engies, especially since he gets 200 ammo for his reserve to spam however he pleases.

    that and level 3 sentries deny areas to bad hales. that's all you can ask for.
  2. Crit Shotgun Nerf

    #4286
    I personally think that full crits for the pyro was a bit OP, and that it did deserve a nerf. Crits were completely fair (in my opinion) for the heavy.


    pls brin bak heby crit sotgun (and maybe the soldier)
  3. Re: Shotgun buffs general

    #4288
    My primary issue with giving the shotgun full crits was the knockback. When everyone uses the shotgun, it simply leads to the player being hale being knocked around more than usual.
  4. Re: Shotgun buffs general

    #4729
    Feel free to suggest things to buff that.

    All the laser weapons are generally useless so they could definitely benefit from some sort of buff.
  5. Re: Shotgun buffs general

    #4738
    The Cow Mangler is quite frankly a lost cause. You could maybe allow it to hold more rocketlazars in it's clip, or maybe have a faster reload. Since it can't be crit boosted, it just wouldn't be as effective sadly.

    Moving onto the Bison, I think full crits could work. There's very little knockback to the Bison so it won't knock around Hale so much. Also, if you're across the map and you manage to hit him with it, you deserve that damage output.

    Pomson could drain a single percent of Hale's rage maybe, giving the Engie some sort of support shotgun.

    Eureka Effect.. No idea on how to improve that.

    Phlog could increase durability during the rage period to survive two hits maybe.

    Third Degree?
  6. Re: Shotgun buffs general

    #4765
    cow mangler, remove the "can't be crit boosted" effect. or maybe make it crit where it would normally minicrit. if all else fails, try to improve it's damage output through stats.

    the fullcrits on bison would definetly work out: there's like no knockback from my usage of it when i used taunt crits.

    pomson idea also is sound
  7. Re: Shotgun buffs general

    #4789
    Rukrio wrote View original post
    cow mangler, remove the "can't be crit boosted" effect. or maybe make it crit where it would normally minicrit. if all else fails, try to improve it's damage output through stats.

    the fullcrits on bison would definetly work out: there's like no knockback from my usage of it when i used taunt crits.

    pomson idea also is sound
    or maybe make it crit where it would normally minicrit
    can not be crit boosted in any way

    The Cow Mangler 5000
    Level 30 Focused Wave Projector
    Does not require ammo
    Alt-fire: A charged shot that mini-crits players and disables buildings for 4 sec
    -10% damage penalty
    No random critical hits
    5% slower reload time
    Deals only 20% damage to buildings
    Cannot be crit boosted

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