Class abilities

  1. Re: Class abilities

    #1243
    feel free to code this ability.
  2. Re: Class abilities

    #1736
    So, how about remove the bonus from the gas jockey set and bring back the detonator, some people actually prefer high jumps rather than speed
  3. Re: Class abilities

    #1737
    I have always wanted to get rid of the set on DR, im not sure what the detonator does now so Idk, if someone can explain what happened to it.
  4. Re: Class abilities

    #1750
    Detonator just gives pyro a high jump nothing else, but as far as I know, it got removed because it could trigger some traps in certain maps like wooden. But I'm not sure if it was the detonator or the scorch shoot or both that could trigger traps
  5. Re: Class abilities

    #1751
    It was the scorch shot that could trigger traps, Pyro still has the detonator.
  6. Re: Class abilities

    #1752
    The detonator is replaced with the flare gun right now though, which allows the pyro to jump maybe as high as a heavy with GRU? I would much prefer losing the gas jockey set and having the detonator back.
  7. Re: Class abilities

    #1933
    So, are we going to get it back? and keep or remove the pyro set?. need some sort of update here please
  8. Re: Class abilities

    #1936
    I don't have any plans on increasing the detonator jump, I think it's fine as-is. The pyro class set will eventually be removed though.
  9. Re: Class abilities

    #1937
    What do you mean with "Increase the detonator jump"?  The thing is that, we can't equip/use the detonator.
    I'm ok with the pyro set getting removed, I just need confirm if the flare gun will continue replacing the detonator and scorch shoot.
  10. Re: Class abilities

    #1938
    Well, the way it works is that the flaregun, the detonator, and the scorch shot are all replaced with a flaregun that works like a detonator. It's confusing, but it's a carry over from the VSH mod.

    Additionally, on certain maps (namely wooden and hotdesert), we replace the detonator and the scorch shot with a normal flaregun, since otherwise they can be used to activate some traps.

    In the future, we may just filter button presses so only hale can press them, so we can give players normal pyro weapons.

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