Eureka effect

  1. Eureka effect

    #16353
    The eureka effect restriction broke and this now allows engies to teleport away using it back to spawn.
  2. Re: Eureka effect

    #16354
    I'm not sure that anything has changed here. The eureka effect has always been allowed in ZF, the only real change being that the teleport effect lets you choose to teleport to your teleporter exit (but this was done by Valve back in June 2014).
  3. Re: Eureka effect

    #16356
    Okay so after looking at this some more, the issue is apparently that survivors are able to use the eureka effect to teleport to zombie spawn rooms somehow. So what I've done is disable the teleport to base option, but I've left the teleport exit option enabled.
  4. Re: Eureka effect

    #16357
    VoiDeD wrote View original post
    Okay so after looking at this some more, the issue is apparently that survivors are able to use the eureka effect to teleport to zombie spawn rooms somehow. So what I've done is disable the teleport to base option, but I've left the teleport exit option enabled.

    OMG! Thank you for fix this weapon :) and I have tip for zombies team is: If you found teleport exit DO NOT DESTROY YET! Engineer can use Eureka effect Telefrag to you so.. You need to slowly destroy teleport when it low HP Engineer will teleport and heal his teleport so you can destroy right before engineer taunt to go teleport exit he will teleport as zombies team (I thing?!)

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