vsh_dr_aztecan_v5 Hale Fail

  1. vsh_dr_aztecan_v5 Hale Fail

    #13766
    So, I was playing Hale, and setting off traps trying to kill everyone, and we get to the point where there's 4 holes in the ground before the sinking platforms. I set it off, the the damn things kill me instead!  I was like, WHAT THE FUCK?!

    Makes me wonder if the Hale booth is explosion-proof.  Here's what I dumped out of the console the moment it happened:

    A Canadian Doge suicided.
    blue myst connected
    Kitty c: :  xd
    <--- Sets off the exploding trap
    [VSH] The runners were too quick for Coin of Silence!
    Coin of Silence suicided.
    Coin of Silence :  ow!
    Model '(null)' doesn't have attachment 'backblast' to attach particle system 'rocketbackblast' to.
    'sniper.cfg' not present; not executing.
    [SM] Time remaining for map:  18:40
    [VSH] Hale just disconnected!
    Coin of Silence :  hale fail
  2. Re: vsh_dr_aztecan_v5 Hale Fail

    #13768
    Honeycoin wrote View original post
    So, I was playing Hale, and setting off traps trying to kill everyone, and we get to the point where there's 4 holes in the ground before the sinking platforms. I set it off, the the damn things kill me instead!  I was like, WHAT THE FUCK?!

    Makes me wonder if the Hale booth is explosion-proof.  Here's what I dumped out of the console the moment it happened:

    A Canadian Doge suicided.
    blue myst connected
    Kitty c: :  xd
    <--- Sets off the exploding trap
    [VSH] The runners were too quick for Coin of Silence!
    Coin of Silence suicided.
    Coin of Silence :  ow!
    Model '(null)' doesn't have attachment 'backblast' to attach particle system 'rocketbackblast' to.
    'sniper.cfg' not present; not executing.
    [SM] Time remaining for map:  18:40
    [VSH] Hale just disconnected!
    Coin of Silence :  hale fail

    It's not that Hale isn't explosion-proof (since Hale is vulnerable to every element), but instead it's because the map maker didn't work the map properly and seemed to have made a wall that can easily be penetrated by explosions.
  3. Re: vsh_dr_aztecan_v5 Hale Fail

    #13772
    I'm not entirely sure how you managed to do that, as I couldn't reproduce it on my test server, but regardless I think I've fixed it. Thanks!

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