Map revisions thread V2
#13553Ok, so I guess I'm back (for those who remember me). I recently got a new computer, and I forgot to get the map projects I was working on onto this one, so I'll have to do that some time this week. For now, I can work on zf_stinks. I will be re-doing it, in this thread, you can post maps you think need help or suggestions for the current project at hand (for now, its zf_stinks).
Thanks.
*EDIT*
I just started working on zf_stinks, and I see now that the guy who made this was an idiot.
I'm going to add:
A small body of water
Slightly bumpy terrain
Trees that don't have magical forcefields around them
Upgraded existing structures
Maybe another structure?
Zombie spawn moved off of the map (its just taking up space, it can do just fine in the void)
stuff
Thanks.
*EDIT*
I just started working on zf_stinks, and I see now that the guy who made this was an idiot.
I'm going to add:
A small body of water
Slightly bumpy terrain
Trees that don't have magical forcefields around them
Upgraded existing structures
Maybe another structure?
Zombie spawn moved off of the map (its just taking up space, it can do just fine in the void)
stuff
