Map Rotation / Map Suggestions

  1. Re: Map Rotation / Map Suggestions

    #12357
    A new map appeared on Gamebanana (woohoo)! This map is called trade_mystery_v1. It's a map that reminds me of achievement_turbov_v1 since it has a main hub that connects to other parts of the map. There are a few secret rooms on the map, only one I've been able to get to normally (another is noclip only, I think). It's still a pretty fun map besides the size. It's also still in beta so it will be updated in the future to be bigger and better (along wiith more secrets).
  2. Re: Map Rotation / Map Suggestions

    #12443
    Swapped out trade_minecraft_riverh96 for trade_minecraft_riverf95.
    Updated trade_minecraft_neon_v63_xmas to trade_minecraft_neon_v82.
    Added trade_portal_13 and trade_mystery_v1 to the rotation.

    Also on a different note:
    Quoted text
    trade_minecraft_neon_v82

    Who in the hell goes through 82 revisions of a map?
  3. Re: Map Rotation / Map Suggestions

    #12456
    Seems like we're getting many clients who somehow have differing versions of trade_rawr_vl_1, so I've renamed it to trade_rawr_vl_1_sxh so these players will be able to connect to the server.
  4. Re: Map Rotation / Map Suggestions

    #12662
    I'd be interested in removing trade_hugbox and trade_magic. I think the reason for hugbox is obvious, and if you take a look at magic, the BLU team is stuck in a box. Not a fun map, really.
  5. Re: Map Rotation / Map Suggestions

    #13268
    Oh dang it, I have never seen it played. Thanks for the info
  6. Re: Map Rotation / Map Suggestions

    #13533
    http://tf2.gamebanana.com/maps/182068 Here's a new map that I saw 2 days ago but didn't bother to check out. Anyways, it's like trade_minecraft_b42, but better. It has a more extensive area for spawns, main areas, etc. and has little secrets that can only be found using +use. If we could, I would like to replace trade_minecraft_b42 or trade_minecraft_plaza to this one as it seems to be direct upgrades to them (also both maps are never played anymore).
  7. Re: Map Rotation / Map Suggestions

    #13639
    I have not been happier for new maps in quite a while. Let's start, shall we?

    I'll save the best for last. This map is pkmn_ecruteakcity_v1 and might I say is very good. Though it has music playing on it constantly (which I ask may be removed if possible), it has a fairly large place to fight and walk around in along with being day time so you don't have to see the night for so long *cough* goldenrodcity *cough. All the buildings are accessible, and the map maker has made a new mechanic which requires you to melee hit the stairs (like you see in Pokemon games) in order to go up to the new floors, which I find quite ingenious and awesome.

    This map is what I've been saving my hopes for. It is an updated version of trade_minecraft_hans called trade_minecraft_hans_v36. If you may have noticed, our current map is a21, which is way far behind what this one has to offer. Hans now is no longer an empty cube of possibility but instead a towering fortress with many places to roam around in. Everything got updated, including the spawns, which now offer 4 exits instead of 3, one of which leads to the newest addition to the lobby: a floating wood structure good for fighting. People will no longer have to live in fear of constantly getting sniped across each spawn, as the main sniper fighting area has been covered up and moved to the top. There's now a jump course added along with an improved Aether for you to do all your low-grav needs in the sky. The skybox is no longer a faint memory as there is a way to get to it now (and not by noclip). There is a secret hallway inside the lava in the Nether (so donors can go there now and not be disturbed by non-donors) and there's another area which looks very very interesting since it's not Minecraft related but I unfortunately couldn't find out how to get to it; a real shame. Also, there's a trade_plaza there.

    Anyways, I really hope these can get added soon.
  8. Re: Map Rotation / Map Suggestions

    #13644
    Punishment_Fatal wrote View original post

    {
    "classname" "func_button"
    "hammerid" "6282032"
    "OnDamaged" "servercommand,Command,sm_noclip 19216811,0,-1"
    }


    :|
    Forum post image

    Updated trade_minecraft_hans_a21 to trade_minecraft_hans_v36_sxh.
    Added pkmn_ecruteakcity_v1 to the rotation.

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