Deathrun Hell Map Rotation / Map Suggestions

  1. Re: Map Rotation / Map Suggestions

    #12108
    111112oo wrote View original post
    What's holding these maps from being updated?


    Corridor includes a change that prevents players from progressing past the closing door unless hale also progresses to this portion, allowing abuse if not fixed via a plugin. I haven't had the time or effort to come up with a solution to this.

    Mario I don't see that much reason to downgrade to, if you can give me a really good reason to downgrade to it and not simply fix whichever traps are broken in our current version, I'll consider it.

    The rest I simply haven't had time to get to. I'm often busy with classwork during the week, so weekends are the only chance I get to do routine map cycle upkeep and other such things.
  2. Re: Map Rotation / Map Suggestions

    #12114
    VoiDeD wrote View original post
    Mario I don't see that much reason to downgrade to, if you can give me a really good reason to downgrade to it and not simply fix whichever traps are broken in our current version, I'll consider it.


    Yes, its an upgrade of an earlier version, But from what I've seen, it has updated the bugs found in b2 and b3, +much more. So I wouldn't be calling this a downgrade.
    It adds a secret trail, It adds textures to the ending doors, It blocks people from viewing hale, A rushwall is added for balance. Blocks have the decency to kill now being turned into 2 guessing platforms, 4 traps kill now, bugfixes galore. I wouldn't call that a downgrade.

    And thanks for the notification on the maps.
  3. Re: Map Rotation / Map Suggestions

    #12136
    Updated vsh_dr_space_v3 to vsh_dr_space_v5.
    Updated vsh_dr_castle_v2 to vsh_dr_castlerun_v1.
  4. Re: Map Rotation / Map Suggestions

    #12137
    VoiDeD wrote View original post
    Updated vsh_dr_space_v3 to vsh_dr_space_v5.
    Updated vsh_dr_castle_v2 to vsh_dr_castlerun_v1.

    So what stopped death slope from being updated?
    EDIT: I also gave a reason why b2_fix isnt a downgrade, It fixes the things fixed in b3 and does it better, also adds tons of changes.
  5. Re: Map Rotation / Map Suggestions

    #12149
    Updated vsh_dr_death-slope_v1_fix_s to vsh_dr_death_slope_stsvfix_1.

    111112oo wrote View original post
    EDIT: I also gave a reason why b2_fix isnt a downgrade, It fixes the things fixed in b3 and does it better, also adds tons of changes.


    It wasn't very compelling. It removes the fireballs which are a critical feature of the map, and as for trap fixes: we can fix those if you guys can point out exactly which ones don't work.
  6. Re: Map Rotation / Map Suggestions

    #12183
    I've released a major update for vsh_dr_poolparty!

    What's new:
    - Fixed troll trap texture
    - Improved textures in some other areas (although they still aren't perfect, take the metal doors for instance)
    - Replaced the glitchy motivator with a timer. It's set to 6:30
    - Fixed an exploit where you could skip the 4th trap
    - Pacman now lets Hale win. Hale is now ubercharged and the heal is removed
    - Going into the pacman tele now teleports the entire red team
    - Fight now has two healthpacks
    - Fixed an exploit concerning the trail
    - Fixed an exploit where Hale could get on top of his area
    - Fixed an exploit allowing players to get to Hale's area
    - Ladders are now far more functional! You can now simply walk up them
    - Added an entirely new area ported from css! It has:
      - three new traps
      - A platforming area
      - A water area
    - The large red floatie is now a func_door, this was done to fix exploits where it could be spun indefinitely and get stuck
    - Added more visuals to the fire trap.


    That's about it.

    https://www.dropbox.com/s/l2v0nceoenseo3o/vsh_dr_pool_party_final_fix.zip



  7. Re: Map Rotation / Map Suggestions

    #12190
    Updated vsh_dr_wintervalley_beta3 to vsh_dr_wintervalley_final.
    Updated vsh_dr_pool_party_v5 to vsh_dr_pool_party_final_fix.
  8. Re: Map Rotation / Map Suggestions

    #12209
    Removed vsh_dr_bank_beta02_fix from the rotation due to map author's request.
  9. Re: Map Rotation / Map Suggestions

    #12212
    VoiDeD wrote View original post
    Removed vsh_dr_bank_beta02_fix from the rotation due to map author's request.


    Please note the map will come back when it hits _final.

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