Implement Prop Rerolling?

  1. Implement Prop Rerolling?

    #10283
    The public version of the PH plugin has added the ability for prop players to reroll and get a new random prop once during setup in a round, if they're unhappy with the first random prop.

    So before implementing this, I figured we could run a poll to get people's opinions on this feature. Should we add it?
  2. Re: Implement Prop Rerolling?

    #10288
    please god no
    even though i dont play here anymore i just dont want this server turning into an even bigger cesspool of aids and vomit
    please no voidy
    edit : for clarity, this will break the mod. oh wow that guy got a giant rock wow so funny moment how will he be creative and hide that
    OH WAIT NO HE'S CHANGED TO A FUCKING BUCKET
  3. Re: Implement Prop Rerolling?

    #10289
    what ever happened to working with what you're given?

    I'm gonna stay neutral for now.
  4. Re: Implement Prop Rerolling?

    #10292
    milligraham wrote View original post
    what ever happened to working with what you're given?


    but that would be the fun/point/challenge in prophunt...why deal wit dat when u could b a predictable bucket, hay pile, or tv???
  5. Re: Implement Prop Rerolling?

    #10293
    The bad props are in there for a reason, if this is implemented we might as well get rid of every "difficult" prop in every map. Bad props force you to be more creative in finding a hiding place, and if you're found more often as those props, it gives you some practice running as a scout. Just because it makes you work a bit harder doesn't mean you have to complain to the admins, it's part of the goddamn game.
  6. Re: Implement Prop Rerolling?

    #10294
    Remember that !reroll wouldn't be a guarantee for a player to get a better prop such as a bucket or anything. I think in our implementation we'd also allow you to randomly reroll the exact same prop you already have.
  7. Re: Implement Prop Rerolling?

    #10295
    i voted for Retroll
  8. Re: Implement Prop Rerolling?

    #10301
    VoiDeD wrote View original post
    I think in our implementation we'd also allow you to randomly reroll the exact same prop you already have.

    Yeah, I was gonna point out that as a possibility.

    And since it's still completely random and most maps have several horrible props, you're taking a chance using the one and only reroll you have. There is literally no problem here.
  9. Re: Implement Prop Rerolling?

    #10302
    The only bad prop on switcheroo is train. Let's say there are about 15-20 props on switcheroo, that's a 5-6.7% chance of getting train. It's really unlikely you're going to get train again if you reroll.
  10. Re: Implement Prop Rerolling?

    #10337
    I'm not for this, nor am I against it. Half of the fun is the 'Oh my, that prop' part. Rerolling would be nice, though I think to make it really good would be to add the possibility of rerolling a troll prop that is so obvious as a troll / elephant in the room sort of thing like the error prop or something.
    A point for consideration - other donators who play and donate in order to be able to change prop - there'll be less incentive for them to do so.
  11. Re: Implement Prop Rerolling?

    #10338
    Marshii wrote View original post
    A point for consideration - other donators who play and donate in order to be able to change prop - there'll be less incentive for them to do so.

    Good.
  12. Re: Implement Prop Rerolling?

    #10339
    donators shouldn't get propmenu anyway

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