Author Topic: Boss Rotation  (Read 160809 times)

Offline Lunacy

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Re: Boss Rotation
« Reply #420 on: October 07, 2014, 06:34:06 pm »
He's so big does he even fit through doorways?
On Hiatus




Primarily running around Zombie Fortress, Freak Fortress, and occasionally Randomizer.


http://youtu.be/C90h1pbF1yY

Offline SHADoW NiNE TR3S

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Re: Boss Rotation
« Reply #421 on: October 07, 2014, 10:55:45 pm »
His scaling is 1.9x the size of Soldier. Most maps that have open spawn locations he'll be fine, On some maps he'll need to crouch to fit through.

Gave Blutarch Mann an update for the single config, he gains a modified charge_salmon that summons dead players into BLU team for rage. Took away his player stun while at it.

EDIT: i released a junior version of Major Crits for use on any map
« Last Edit: October 12, 2014, 07:00:33 pm by SHADoW NiNE TR3S »

Offline SHADoW NiNE TR3S

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Re: Boss Rotation
« Reply #422 on: October 15, 2014, 10:27:12 pm »


Rest is self-explanatory.

Offline Lunacy

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Re: Boss Rotation
« Reply #423 on: October 15, 2014, 10:52:39 pm »


Rest is self-explanatory.

So when he gets rage he gets uber and summons The Warrior
On Hiatus




Primarily running around Zombie Fortress, Freak Fortress, and occasionally Randomizer.


http://youtu.be/C90h1pbF1yY

Offline SHADoW NiNE TR3S

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Re: Boss Rotation
« Reply #424 on: October 16, 2014, 09:07:48 am »
So when he gets rage he gets uber and summons The Warrior

Oh no, he'll either get a weapon (rocket launcher, sniper rifle, SMG, pistol, grenade launcher), or a resistance shield (one of the 3 vaccinator resistances for bullet, blast & fire), or cloak.

Rage is randomized to make it less predictable (for example you would expect him to get an SMG but he gets a cloak as an example)
Is there even a model of The Warrior anyway for Source?

As usual, he can be found in my bosses thread (link is in my sig as always)
« Last Edit: October 16, 2014, 09:13:37 am by SHADoW NiNE TR3S »

Offline VoiDeD

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Re: Boss Rotation
« Reply #425 on: October 16, 2014, 07:20:11 pm »
Changes:
  • Updated the following bosses to their latest versions:
    • Abstract Spy
    • Blitzkrieg
    • Demo Samedi
    • F2P Demoman & Soldier
    • Mann Brothers
    • Sonic.exe
  • Added a few new bosses:
    • Chica (Set 7)
    • Foxy (Set 5)
    • Handsome Jack (Set 4)
    • Major Crits Jr (Set 3)
    • Mecha Engy (Set 4)
    • Psychosis (Set 1)

Unfortunately due to the fact that content downloading is currently broken (thanks Valve!), most of these new bosses will be invisible until Valve fixes it (probably in the next update).

Offline SHADoW NiNE TR3S

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Re: Boss Rotation
« Reply #426 on: October 20, 2014, 11:05:46 pm »
Content downloading should be fine now after the October 20th patch now that Gaben got his cake back.

Offline SHADoW NiNE TR3S

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Re: Boss Rotation
« Reply #427 on: October 30, 2014, 01:10:56 pm »
http://goldclaimers.site.nfoservers.com/RavensBro%20Bosses/RavensBro_2014_HalloweenBossPack.zip

Latest bosspack Ravensbro released has Shrek, Jack Skellington, a new Chucky, The Hulk and a new Grim Reaper.

EDIT: Someone on AM spoiled it :( Guess it's really ogre now  :-[
« Last Edit: October 30, 2014, 09:39:15 pm by SHADoW NiNE TR3S »

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Boss Rotation
« Reply #428 on: November 04, 2014, 06:48:13 am »
Here is the list of broken hales:
Duo hales die if either partner dies
Demo samedi won't teleport on rage and his rage stun doesn't last the time it should last
Blitzkrieg has nothing but if any hale goes after blitzkrieg round , they get one of his rockets
Soldiers playing on blitzkrieg round get a messed up rocket


Offline Punishment_Fatal

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Re: Boss Rotation
« Reply #429 on: November 04, 2014, 09:12:01 am »
Soldiers playing on blitzkrieg round get a messed up rocket
The rapid-fire Rocket Launcher that has less ammo? Yeah, that's normal. Every class gets some special item during his round (e.g. Medic gets a projectile shield (with no meter to indicate when it is ready)).

Usually around Trading Hell and Zombie Hell. Message me on Steam if you need something.

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Boss Rotation
« Reply #430 on: November 04, 2014, 10:56:36 am »
The rapid-fire Rocket Launcher that has less ammo? Yeah, that's normal. Every class gets some special item during his round (e.g. Medic gets a projectile shield (with no meter to indicate when it is ready)).
ok then didnt know that, and outline with sniper rifles isnt working no more forgot to put that in


Offline SHADoW NiNE TR3S

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Re: Boss Rotation
« Reply #431 on: November 04, 2014, 10:07:24 pm »
Blitzkrieg has nothing but if any hale goes after blitzkrieg round , they get one of his rockets

BETA 1.76 fixes this.
(the other boss updates aren't anything major for the time being, just wait till they hit v1.1).

You know i've noticed this bug with the duo/trio/swarm bosses. If one of them dies, everyone else in the multi-boss setup dies along with them. Had a round when i was Christian Brutal Sniper and the person who was Female Sniper as my companion suicided and that wasted my round as it killed the boss i was as well. Same bug sometimes causes to not kill any living clones that remain alive after the boss is defeated (eg Seeldier's clones).

« Last Edit: November 08, 2014, 11:00:26 am by SHADoW NiNE TR3S »

Offline SHADoW NiNE TR3S

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Re: Boss Rotation
« Reply #432 on: November 18, 2014, 03:05:18 pm »
Whatever bosses i have listed as v1.1 is updated.

Also made a Female Heavy boss, melee combat is encouraged against her. shadow93_bosses subplugin updated to support FemHeavy's abilities and a few fixes here and there (get the _noengy one).

(on a side note, TFCond_RestrictToMelee doesn't seem to function anymore for some odd reason)
« Last Edit: November 18, 2014, 03:20:31 pm by SHADoW NiNE TR3S »

Offline VoiDeD

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Re: Boss Rotation
« Reply #433 on: November 20, 2014, 11:19:40 pm »
Changes:
  • Updated the following bosses to their latest versions:
    • Abstract Spy
    • Blitzkrieg
  • Fixed duos all dying when one of them dies. (Thanks a lot for breaking this Koishi)

Offline SHADoW NiNE TR3S

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Re: Boss Rotation
« Reply #434 on: November 21, 2014, 05:05:44 pm »
(Thanks a lot for breaking this Koishi)