Author Topic: Map Rotation / Map Suggestions  (Read 163983 times)

Offline Marshii

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Re: Map Rotation / Map Suggestions
« Reply #105 on: January 16, 2013, 03:53:39 pm »
Is it worth saying that Medieval seems to be incredibly unpopular; whenever it comes round the server literally goes empty for about 30 mins and when it's brought up in the vote menu everyone is more against it than for any other map.

Just a consideration

Offline box

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Re: Map Rotation / Map Suggestions
« Reply #106 on: January 16, 2013, 04:18:11 pm »
Don't wanna say "I told you so," but...

Offline Marshii

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Re: Map Rotation / Map Suggestions
« Reply #107 on: January 16, 2013, 05:43:49 pm »
I assume you don't like the map much either Box?

The problem is it's just a bit too big, too open, not fully finished as it appears in places and it's so big that unl;ess you have a competent team of hunters, props can win without many casualties at all.

Offline combatfetus

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Re: Map Rotation / Map Suggestions
« Reply #108 on: January 17, 2013, 02:20:37 am »
I assume you don't like the map much either Box?

The problem is it's just a bit too big, too open, not fully finished as it appears in places and it's so big that unl;ess you have a competent team of hunters, props can win without many casualties at all.
I agree. only played it a few times but it's massive - huge advantage to props. I recommend either splitting it into two maps or removing it entirely.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #109 on: January 18, 2013, 01:04:40 pm »
Removed ph_medieval_a3 from the rotation.

Offline combatfetus

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Re: Map Rotation / Map Suggestions
« Reply #110 on: January 21, 2013, 04:34:51 am »
Updated ph_hanger18_b6 to ph_hanger18_b7.
cheers! my bad (o´ω`o)

Offline ninjaa

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Re: Map Rotation / Map Suggestions
« Reply #111 on: February 03, 2013, 05:28:51 pm »
I edited Well to make a PH version of it.

Download link: http://ge.tt/6ek9BNX/v/0

Links to some screenshots:
http://steamcommunity.com/sharedfiles/filedetails/?id=124882695
http://steamcommunity.com/sharedfiles/filedetails/?id=124882659
http://steamcommunity.com/sharedfiles/filedetails/?id=124882623
http://steamcommunity.com/sharedfiles/filedetails/?id=124882567
http://steamcommunity.com/sharedfiles/filedetails/?id=124882493

This map was based on the control point version of Well.
Changes I made:
-Removed the large rooms in which the 1st and 5th control points were located, and sealed off doorways to those areas
-Removed the 2nd and 4th control points  (just the control points, the rooms around them were left intact)
-Changed game mode to arena, since that's what prophunt uses
-Added props
-Made edits to player clip boxes to allow access to some areas (such as the roof of the central building)
-Changed spawn room in central building into normal rooms with props
-Made minor lighting changes
-Added music


Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #112 on: February 03, 2013, 06:10:08 pm »
I edited Well to make a PH version of it.

Download link: http://ge.tt/6ek9BNX/v/0

Links to some screenshots:
http://steamcommunity.com/sharedfiles/filedetails/?id=124882695
http://steamcommunity.com/sharedfiles/filedetails/?id=124882659
http://steamcommunity.com/sharedfiles/filedetails/?id=124882623
http://steamcommunity.com/sharedfiles/filedetails/?id=124882567
http://steamcommunity.com/sharedfiles/filedetails/?id=124882493

This map was based on the control point version of Well.
Changes I made:
-Removed the large rooms in which the 1st and 5th control points were located, and sealed off doorways to those areas
-Removed the 2nd and 4th control points  (just the control points, the rooms around them were left intact)
-Changed game mode to arena, since that's what prophunt uses
-Added props
-Made edits to player clip boxes to allow access to some areas (such as the roof of the central building)
-Changed spawn room in central building into normal rooms with props
-Made minor lighting changes
-Added music


Awesome! Added to the rotation.

Offline ninjaa

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Re: Map Rotation / Map Suggestions
« Reply #113 on: February 03, 2013, 06:12:28 pm »
Thanks Voidy! :)

Offline box

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Re: Map Rotation / Map Suggestions
« Reply #114 on: February 03, 2013, 07:05:13 pm »
Please test this before you put it the fuck on the server.

Offline Marshii

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Re: Map Rotation / Map Suggestions
« Reply #115 on: February 03, 2013, 07:10:47 pm »
Best way to test is to get people to play on it and get their opinion, think of it as advanced beta testing.

Offline box

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Re: Map Rotation / Map Suggestions
« Reply #116 on: February 04, 2013, 11:50:55 am »

Offline Marshii

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Re: Map Rotation / Map Suggestions
« Reply #117 on: February 04, 2013, 12:52:51 pm »
Wow, only 7 plays! Fair enough :P

Offline HipsterGlaceon

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Re: Map Rotation / Map Suggestions
« Reply #118 on: February 06, 2013, 04:33:17 am »
Putting it on the server IS   testing it.

Offline Marshii

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Re: Map Rotation / Map Suggestions
« Reply #119 on: February 06, 2013, 07:48:13 am »
^