Alright well. It's pretty clear that scouts need to be balanced in deathrun in order to make it fun for everyone.
I don't think I want to remove the class, but I'm not excluding this option.
So far the current balancing we've done is limit bonk usage to once only, and limit the class to 3 players.
Some things I've considered include removing double jump, removing bonk entirely, and perhaps slowing their speed to match other classes.
Let me know what you guys think would be good options for making scout fair for everyone.