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Saxton Hell Forums
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Deathrun Hell
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Map bugs: Pool Party
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Topic: Map bugs: Pool Party (Read 3294 times)
Knucklejoe
Full Admin
Posts: 416
Friendly Neighborhood Judo Master
Map bugs: Pool Party
«
on:
March 28, 2014, 10:11:52 pm »
Found a few things on Pool Party that might need to be fixed.
1. Pyros can jump with flare guns to avoid a few traps by going along this side of the second pool. Might want to block that off or strip to melee.
http://steamcommunity.com/sharedfiles/filedetails/?id=243425460
http://steamcommunity.com/sharedfiles/filedetails/?id=243425414
2. This is the major one, hale can jump on one of these switches and jump over the wall into the runners area. Pretty sure a good flare jump could get a pyro into hales area as well. I took the last two shots on a personal server, but I did have a hale in the runners area just a few minutes ago.
http://steamcommunity.com/sharedfiles/filedetails/?id=243425552
http://steamcommunity.com/sharedfiles/filedetails/?id=243425605
http://steamcommunity.com/sharedfiles/filedetails/?id=243425640
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BLAKUboy
Member
Posts: 262
Re: Map bugs: Pool Party
«
Reply #1 on:
March 28, 2014, 10:14:45 pm »
Voidy fixed RED's getting over to Hale's side last I checked. He may not have thought to make the killzone apply to both teams.
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I am totally the prettiest girl on the Prop Hunt server.
#PrettiestGirl2013
#SoTryhard
VoiDeD
Full Admin
Posts: 2,451
Re: Map bugs: Pool Party
«
Reply #2 on:
March 29, 2014, 05:30:36 pm »
Fixed both of those issues, thanks!
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Map bugs: Pool Party