I'm a bit surprised people are defending the code door. The negatives about that door clearly outweigh what it should normally add to the map. Multiple people pay attention to the random code, post it clearly in chat, and then by the time we all get there... invariably someone ruins it. By accident or by fault, the wrong code is put in and that round is almost surely over. I know there's a workaround, where you can fix the door even after some idiot runs afoul. But that fix doesn't seem very straight forward.
I've never heard someone publicly explain how to reset the door. I've seen it happen every Blue Moon, just as I see people on Trollrun every while get past the "Sacrifice!" door without dying (I've even done it a few times to luck). I think that the solution to literally a round ending problem, should be more well known and should not be so vaguely known. This isn't a minor easter egg for a trail, a music box, it's literally a fix for the dumb consequences on the round for one person failing the trap. If you guys are really that adamant, then the very least that could be done is making it more public on how to fix the door. I haven't gone through much of these forums, so if it's posted somewhere here already in big bold text, then I'm sorry.
This is something that can, and should, be improved to facilitate a better experience for the Death Run players. If that's not the goal, then please tell me why pushing was disabled at many "problem areas" on maps like Wolfenstein, the Mario Maps near the beginning, etc. You could use the same argument for those! "Get better", "Stop Whining", etc. If we are going to be this tough on a major problem, then let's go back and revert much more minor changes that made maps "easy mode" hmm?