Author Topic: Weeping Angel (and similar hales)  (Read 4788 times)

Offline Cube

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Weeping Angel (and similar hales)
« on: January 20, 2014, 05:48:08 pm »
Me and plenty of other people all agree that these slow, long rage, teleporting hales are just terrible.
It's extrememely annoying to have to deal with a global rage every 1000 damage, especially when the server is full.
the pop ups especially are stupid and only scare 3 year olds.
I propose throwing these trash bag hales in the dumpster.

or give me a better reason why we have them?

Offline Sakuya

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Re: Weeping Angel (and similar hales)
« Reply #1 on: January 20, 2014, 05:51:58 pm »

I hate getting stuck in them when you try to goomba though

Offline Miaumon

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Re: Weeping Angel (and similar hales)
« Reply #2 on: January 20, 2014, 06:25:43 pm »
FF2 is bad

Offline Windy

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Re: Weeping Angel (and similar hales)
« Reply #3 on: January 21, 2014, 01:57:43 pm »
FF2 is bad

>playing on scrub gamemodes and not playing starcraft
If you're going to report someone, make sure to follow these steps!
  • Record a demo.
  • Get the person's steamid.
  • Add an Admin and annoy him/her about it.
  • Click your heels and yell out "Ding Dong Bannu!"This probably won't work, though.
Don't like a map? Use the !maprate command to give it a bad rating, and then maybe Voided will take it off the rotation. Maybe.

Dislike saysounds? Use !sounds to disable them!

Don't enjoy tf2? I don't have a solution for that. :(

Offline LEON35

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Re: Weeping Angel (and similar hales)
« Reply #4 on: January 21, 2014, 06:42:47 pm »
>playing on scrub gamemodes and not playing starcraft
FF2 is bad



lulvshnubs

Offline Lunacy

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Re: Weeping Angel (and similar hales)
« Reply #5 on: February 13, 2014, 07:15:01 pm »
because recently... "nooby rage spammer" "this guy sucks he has to solo rage"
« Last Edit: February 13, 2014, 11:59:12 pm by Lunacy »
On Hiatus




Primarily running around Zombie Fortress, Freak Fortress, and occasionally Randomizer.


http://youtu.be/C90h1pbF1yY

Offline hammer777

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Re: Weeping Angel (and similar hales)
« Reply #6 on: September 19, 2014, 02:26:46 pm »
i agree with cube, the hales that are completely reliant on their teleport to reach players in otherwise unreachable positions are bad enough. when that hale has to rely solely on the teleport, then its really annoying both playing as and against them. Yes they add another dynamic to the hales but its a boring and frustrating dynamic. knowing that every 30 seconds into the round is gonna result in a global rage and another person being insta-killed is in my personal opinion, boring and a waste of a round. everytime weeping angel is chosen, i just accept that im gonna die even if its less than a minute into the round and im on the other side of the map with no damage.
You got wrecked, son!

Offline Calcium

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Re: Weeping Angel (and similar hales)
« Reply #7 on: September 19, 2014, 07:03:09 pm »
-snip-




Did someone call for a necromancer?

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Weeping Angel (and similar hales)
« Reply #8 on: September 19, 2014, 08:06:59 pm »
Only reason this hale bad is, telefrags(͡° ͜ʖ ͡°)