The Evil Homer Hale's rage is odd, most hales with size increase rage increase the players size so he is unique in the fact that his rage increases his own size. A novel idea but it is executed poorly his size increase traps him in small corridors and allows him to lose a lot of health from smart players. But WAIT! His rage activates fear right? From the two times I've played against him and the five times against no. So his size increase doesn't proc fear and can get you stuck in corridors, what happens if I one uses it outside? If your in !thirdperson Homer's body will block your screen so you must use !firstperson for his rage.
Something that I found out through personal experience is that it's quite easy for people to run up to you and get stuck in you if they happen to be using any weapons that make you bounce around (e.g. A Demoman with a Highlander) allowing for even more opportunities to lose health. The positives of Homer's rage are rendered nil compared to his negatives, I think he gets a wider range, though since his hit box doesn't change (from what I've seen) I'm not certain, with these listed cons (and pros?) I think Evil Homer either needs to be removed or revised as the current state he is in isn't matching up to the other freaks/hales.