Author Topic: OP Weapons/ suggested weapon changes.  (Read 96464 times)

Offline HipsterGlaceon

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Re: OP Weapons/ suggested weapon changes.
« Reply #180 on: March 31, 2013, 05:57:48 pm »
This was brought up before but lost somewhere in the threads.

Any chance the "Heals Allies" attribute could be removed from the Crusader's Crossbow to allow it into gameplay?

Offline box

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Re: OP Weapons/ suggested weapon changes.
« Reply #181 on: April 01, 2013, 08:52:05 pm »
What are the benefits?

Offline Dr.PanCakes

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Re: OP Weapons/ suggested weapon changes.
« Reply #182 on: April 02, 2013, 04:23:59 am »
Please nerf botkiller rocket launcher, minigun and whatever ones arnt nerfed cause toast and shake a like 2 shoting people

Offline Shooter`

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Re: OP Weapons/ suggested weapon changes.
« Reply #183 on: April 02, 2013, 09:04:39 am »
Please nerf botkiller rocket launcher, minigun and whatever ones arnt nerfed cause toast and shake a like 2 shoting people

Unless there's new ones they already are. IIRC all rocket launchers can 2 shot people and miniguns can 3-4 shot at close range.

Offline MrEskimoMan

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Re: OP Weapons/ suggested weapon changes.
« Reply #184 on: April 02, 2013, 10:04:35 am »
rocket launchers can only 2 shot props that are big enough for the full splash damage to hit.
it's racket jamps are really bad too, so it's balanced
#StopRuiningProphunt2K13 :)

Offline Shooter`

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Re: OP Weapons/ suggested weapon changes.
« Reply #185 on: April 02, 2013, 12:27:57 pm »
rocket launchers can only 2 shot props that are big enough for the full splash damage to hit.
it's racket jamps are really bad too, so it's balanced

You can direct hit small props too.

Offline MrEskimoMan

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Re: OP Weapons/ suggested weapon changes.
« Reply #186 on: April 02, 2013, 02:22:13 pm »
that can sometimes do <30 damage
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Offline Shooter`

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Re: OP Weapons/ suggested weapon changes.
« Reply #187 on: April 02, 2013, 07:33:18 pm »
that can sometimes do <30 damage

Rocket damage is based on range. If you're close it'll do more. If you're far away I think the minimum for a direct hit is ~30.

Offline MrEskimoMan

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Re: OP Weapons/ suggested weapon changes.
« Reply #188 on: April 03, 2013, 09:08:53 am »
Goats and I have both recently tried using rocket launcher, and on some props it definitely does MUCH less damage than on things like wood pile or concrete blocks
sometimes it can do crazy damage like 80, though
#StopRuiningProphunt2K13 :)

Offline BLAKUboy

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Re: OP Weapons/ suggested weapon changes.
« Reply #189 on: April 03, 2013, 04:26:59 pm »
I say just get rid of all rocket launchers period. Or at least severely nerf their damage. Barely even have to aim to take out half a prop's health.
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Offline Dr.PanCakes

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Re: OP Weapons/ suggested weapon changes.
« Reply #190 on: April 03, 2013, 04:31:56 pm »
well its doin like 30 - 150 damage :/

Offline Marshii

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Re: OP Weapons/ suggested weapon changes.
« Reply #191 on: April 03, 2013, 04:45:46 pm »
I'm slightly lost, are there rocket launchers which are already nerfed which are not nerfed enough or are these difference ones? Surely botkillers should be the same as the normal version thereof?


Quick question; y u no dodge? :P

Offline MrEskimoMan

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Re: OP Weapons/ suggested weapon changes.
« Reply #192 on: April 04, 2013, 08:21:03 am »
SPLASH DAMAGE  :'( :'( :'(
#StopRuiningProphunt2K13 :)

Offline mongolian-bbq

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Re: OP Weapons/ suggested weapon changes.
« Reply #193 on: April 04, 2013, 12:56:12 pm »
This was brought up before but lost somewhere in the threads.

Any chance the "Heals Allies" attribute could be removed from the Crusader's Crossbow to allow it into gameplay?

I have also heard a couple people voice this opinion and wouldn't mind having it myself.

Offline Shooter`

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Re: OP Weapons/ suggested weapon changes.
« Reply #194 on: April 05, 2013, 03:34:21 pm »
I'm slightly lost, are there rocket launchers which are already nerfed which are not nerfed enough or are these difference ones? Surely botkillers should be the same as the normal version thereof?


Quick question; y u no dodge? :P

Short aswer: Yes. They are. And people are too bad to dodge.

Long answer: Apparently splash damage can stack multiple times on big props to multiply the damage, but I was under the impression that this didn't happen, especially since different sized player models don't take different amounts of damage when direct shot by a rocket. Also, people don't dodge because they're bad.