Author Topic: New donator perk: Taunt menu  (Read 5833 times)

Offline VoiDeD

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New donator perk: Taunt menu
« on: December 18, 2015, 06:05:59 pm »
I've added a taunt menu plugin for donators to use any taunt they like. You can activate it with the !taunt command in chat.

Offline Punishment_Fatal

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Re: New donator perk: Taunt menu
« Reply #1 on: December 18, 2015, 07:52:38 pm »
Note: This includes any of the non-weapon or cosmetic taunts, so go show off your Mannrobic dance moves, ride a broom, or even play horrible bagpipes! The choice is yours! (Just be sure to be playing the respective class for the taunts as they won't show up otherwise, and any class for all-class taunts.)

Usually around Trading Hell and Zombie Hell. Message me on Steam if you need something.

Offline Lester Roquefort

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Re: New donator perk: Taunt menu
« Reply #2 on: December 19, 2015, 07:38:51 pm »
Is there any console shortcuts to the taunts, so we don't have to go through the taunt menu all the time?

I ask because i only like the first part of the exersize taunt.

Offline VoiDeD

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Re: New donator perk: Taunt menu
« Reply #3 on: December 19, 2015, 09:26:23 pm »
I can add something like that, yeah. Like if you use "sm_taunt #" or "sm_taunt <partial name>" from console it'll automatically play the taunt without going to the menu.

Offline Lester Roquefort

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Re: New donator perk: Taunt menu
« Reply #4 on: December 21, 2015, 07:59:46 pm »
That would be nice.

Offline VoiDeD

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Re: New donator perk: Taunt menu
« Reply #5 on: December 23, 2015, 10:55:08 pm »
Okay, I've now implemented this.

You can taunt by name by using sm_taunt "taunt name" or "sm_taunt defindex" in console (/taunt "name" in chat). You can use partial names and it'll determine which one you're trying to play, or you can use a def index directly if you're familiar with how to grab that out of the item schema.

Offline Lester Roquefort

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Re: New donator perk: Taunt menu
« Reply #6 on: February 02, 2016, 07:33:43 pm »
Woo! Now i don't have to buy taunts!