Author Topic: dbs_rooftops2_b1  (Read 3910 times)

Offline Nightmare

  • Member
  • *
  • Posts: 27
  • Worst Player NA/EU
dbs_rooftops2_b1
« on: July 10, 2014, 01:35:02 am »
Due to popular demand from the test group I've sent this map to, I've decided on releasing this map a bit early. :D

Map: https://www.dropbox.com/s/0adyygvbney0spz/dbs_rooftops2_b1.bsp
Screens: Observer camera, 1v1 Spawner, My usual shit, Testing no fall damage, Success!, falling OFF the buildings, however...
Skybox: here.
Music/Sounds used: Yu-Gi-Oh! "Its Time to Duel!"
Meta Knight's Revenge - Kirby Super Star (SNES)

What to expect:
Regular Spawner: 40 MPH Spawns, 2 rockets will make spawn speed increase by 1 MPH, 23% Accel (like Tryhard)
*new* 1v1 Spawner: 60 MPH Spawns, same incrementing spawns, 25% Accel, Rockets take 3 hits to kill you.
No Fall damage when landing on the buildings.

Have fun! :D

Offline Ben

  • Member
  • *
  • Posts: 11
Re: dbs_rooftops2_b1
« Reply #1 on: July 10, 2014, 02:23:51 am »
Having tried out the map, it's a damn good step in the right direction that rooftops should be. Good job mate  :)

Offline VoiDeD

  • Full Admin
  • *****
  • Posts: 2,451
Re: dbs_rooftops2_b1
« Reply #2 on: July 10, 2014, 11:11:56 am »
One issue I found: the second rocket from the regular spawner spawns at 1mph.

Couldn't test the 1v1 spawner because of that as well.

Offline Nightmare

  • Member
  • *
  • Posts: 27
  • Worst Player NA/EU
dbs_rooftops_b2
« Reply #3 on: July 10, 2014, 12:38:23 pm »
New download: Here.

- Made the triggers for the boards a bit longer.
- Fixed the incrementing speed on both spawners.
- The 1v1 Spawner has its own counter to differentiate from the normal spawner.