Saxton Hell Forums
Server Discussion => Machine Hell #1 & #2 => Topic started by: VoiDeD on November 13, 2014, 02:49:25 pm
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This thread will be used to keep track of the maps and missions that are added and removed from the mvm server rotation.
Feel free to discuss any map suggestions in this thread!
Here's our current map rotation:
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http://tf2.gamebanana.com/maps/177895 (http://tf2.gamebanana.com/maps/177895)
http://tf2.gamebanana.com/maps/178168 (http://tf2.gamebanana.com/maps/178168)
http://tf2.gamebanana.com/maps/181641 (http://tf2.gamebanana.com/maps/181641)
http://tf2.gamebanana.com/maps/181922 (http://tf2.gamebanana.com/maps/181922)
http://tf2.gamebanana.com/maps/182213 (http://tf2.gamebanana.com/maps/182213)
http://tf2.gamebanana.com/maps/182786 (http://tf2.gamebanana.com/maps/182786)
http://tf2.gamebanana.com/maps/182917 (http://tf2.gamebanana.com/maps/182917)
http://tf2.gamebanana.com/maps/183076 (http://tf2.gamebanana.com/maps/183076)
http://tf2.gamebanana.com/maps/182723 (http://tf2.gamebanana.com/maps/182723)
http://tf2.gamebanana.com/maps/181902 (http://tf2.gamebanana.com/maps/181902)
http://tf2.gamebanana.com/maps/181783 (http://tf2.gamebanana.com/maps/181783)
http://tf2.gamebanana.com/maps/180682 (http://tf2.gamebanana.com/maps/180682)
http://tf2.gamebanana.com/maps/174374 (http://tf2.gamebanana.com/maps/174374)
http://tf2.gamebanana.com/maps/175924 (http://tf2.gamebanana.com/maps/175924)
http://tf2.gamebanana.com/maps/179969 (http://tf2.gamebanana.com/maps/179969)
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[url]http://tf2.gamebanana.com/maps/177895[/url] ([url]http://tf2.gamebanana.com/maps/177895[/url])
[url]http://tf2.gamebanana.com/maps/178168[/url] ([url]http://tf2.gamebanana.com/maps/178168[/url])
[url]http://tf2.gamebanana.com/maps/181641[/url] ([url]http://tf2.gamebanana.com/maps/181641[/url])
[url]http://tf2.gamebanana.com/maps/181922[/url] ([url]http://tf2.gamebanana.com/maps/181922[/url])
[url]http://tf2.gamebanana.com/maps/182213[/url] ([url]http://tf2.gamebanana.com/maps/182213[/url])
[url]http://tf2.gamebanana.com/maps/182786[/url] ([url]http://tf2.gamebanana.com/maps/182786[/url])
[url]http://tf2.gamebanana.com/maps/182917[/url] ([url]http://tf2.gamebanana.com/maps/182917[/url])
[url]http://tf2.gamebanana.com/maps/183076[/url] ([url]http://tf2.gamebanana.com/maps/183076[/url])
[url]http://tf2.gamebanana.com/maps/182723[/url] ([url]http://tf2.gamebanana.com/maps/182723[/url])
[url]http://tf2.gamebanana.com/maps/181902[/url] ([url]http://tf2.gamebanana.com/maps/181902[/url])
[url]http://tf2.gamebanana.com/maps/181783[/url] ([url]http://tf2.gamebanana.com/maps/181783[/url])
[url]http://tf2.gamebanana.com/maps/180682[/url] ([url]http://tf2.gamebanana.com/maps/180682[/url])
[url]http://tf2.gamebanana.com/maps/174374[/url] ([url]http://tf2.gamebanana.com/maps/174374[/url])
[url]http://tf2.gamebanana.com/maps/175924[/url] ([url]http://tf2.gamebanana.com/maps/175924[/url])
[url]http://tf2.gamebanana.com/maps/179969[/url] ([url]http://tf2.gamebanana.com/maps/179969[/url])
(http://25.media.tumblr.com/1f1faa2fa8d80deee7b888f8044087d9/tumblr_mhnmr60N801roytlvo1_1280.jpg)
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Now if only I could get that Laughing Gasser Pyro to work (full crit, laugh on crit) I'd try making mission scripts again
I'm also evil and make super fast buffed spy bots.
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http://mvm.tf2maps.net/vote/#maps (http://mvm.tf2maps.net/vote/#maps)
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Now if only I could get that Laughing Gasser Pyro to work (full crit, laugh on crit) I'd try making mission scripts again
I'm also evil and make super fast buffed spy bots.
should make a soldier bot, with a shit ton of damage boost 75 crit resititance 100 push force reduction full crits and name it bo (͡° ͜ʖ ͡°)
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http://tf2.gamebanana.com/maps/177182 (http://tf2.gamebanana.com/maps/177182)
http://tf2.gamebanana.com/maps/180331 (http://tf2.gamebanana.com/maps/180331)
http://tf2.gamebanana.com/maps/172989 (http://tf2.gamebanana.com/maps/172989)
http://tf2.gamebanana.com/maps/172507 (http://tf2.gamebanana.com/maps/172507)
http://tf2.gamebanana.com/maps/171405 (http://tf2.gamebanana.com/maps/171405)
http://tf2.gamebanana.com/maps/169654 (http://tf2.gamebanana.com/maps/169654)
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Maps are cool and all...
but do we have a source of good missions to add to existing maps?
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Added mvm_ghost_town and all of its related missions to rotation.
I'll get to all these suggestions soon, had to lay out some framework for making updating maps/missions easier on this server.
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Added the following maps (and all of their stock missions) to the rotation:
mvm_2fort_b1_3
mvm_atomgrad_a6a
mvm_badwater_final
mvm_destruct_b1
mvm_gateway_rc2
mvm_hillside_v6
mvm_hydro_a3
mvm_isolation_b5
mvm_machine_attacks_ep1
mvm_machine_attacks_ep2
mvm_machine_attacks_ep3
mvm_machine_attacks_ep4
mvm_machine_attacks_ep6
mvm_machine_attacks_ep7
mvm_machine_attacks_ep8
mvm_machine_attacks_ep9
mvm_maelstrom_rc1
mvm_oilrig_rc3
mvm_overlord_b3
mvm_plateau_b5
mvm_saddle_s14
mvm_sandstone_s23
mvm_skullcove_rc1
mvm_sludge_b4_fix1
mvm_troopers_defend
mvm_ventus_b6
mvm_warehouse_v1
For a list of associated missions check the OP.
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Added mvm_machine_attacks_ep10 and mvm_machine_attacks_ep10b to the rotation.
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There is something wrong with the 2nd room in Machine Attacks 10b. How are we supposed to get out? All there is in there is a dark hallway with a bright light ahead and ... nothing!
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http://tf2.gamebanana.com/maps/182134 (http://tf2.gamebanana.com/maps/182134)
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http://tf2.gamebanana.com/maps/183925 (http://tf2.gamebanana.com/maps/183925) v7 of Hillside
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Okay so, because the map maker of the machine attacks series of maps has no clue what he's doing, I've been forced to rename all of the machine hell maps so that players who have previously downloaded other versions of the map (from other servers or whatnot) will now be able to redownload our versions of the maps and be able to play just fine now.
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Added mvm_machine_attacks_ep5 to the rotation, and updated mvm_machine_attacks_ep10 to the latest version.
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Updated mvm_hillside_v6 to mvm_hillside_v7.
Added the following maps (and their missions) to the rotation:
mvm_degrootkeep_b1
mvm_hangtown_v1_3
mvm_killing_fortress
mvm_l6f_deadfortress_a
mvm_l6f_deadfortress_b
mvm_l6f_deadfortress_c
mvm_l6f_deadfortress_d
mvm_l6f_deadfortress_e
mvm_manncohq_v3
mvm_manndarin
mvm_memorial_b1
mvm_open_final_industry
mvm_open_final_swamp
mvm_redbrier_b3
mvm_scream_tv
mvm_the_edge
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Added mvm_machine_attacks_ep11_sh1 to the rotation.
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Added mvm_machine_attacks_ep12 to the campaign rotation server.
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Added mvm_wharf_s12 to the normal rotation server.
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Added mvm_limburgh_final to the normal rotation server.
Added mvm_machine_atks_ep13_sh1 to the campaign rotation server.
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Updated mvm_machine_atks_ep13_sh1 to mvm_machine_atks_ep13_sh2. This should hopefully fix the grapple hook issue.
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Added mvm_machine_atks_ep14_sh1 to the campaign rotation server.
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Updated mvm_machine_atks_ep14_sh1 to mvm_machine_atks_ep14_sh2.
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Updated mvm_machine_atks_ep14_sh2 to mvm_machine_atks_ep14_sh3.
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http://tf2.gamebanana.com/maps/189324 (http://tf2.gamebanana.com/maps/189324)
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[url]http://tf2.gamebanana.com/maps/189324[/url] ([url]http://tf2.gamebanana.com/maps/189324[/url])
(https://dl.dropboxusercontent.com/u/99606/share/bqX4QCdy.png)
sigh.
(https://dl.dropboxusercontent.com/u/99606/share/GCFScape-YLTQwf3.png)
SIGH.
Added mvm_machine_atks_ep15_sh1 to the campaign rotation server.
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http://gamebanana.com/maps/189789 (http://gamebanana.com/maps/189789)
Not sure if its worth updating but the map creator updated most of the other past maps to fix exploits and add premium perks
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[url]http://gamebanana.com/maps/189789[/url] ([url]http://gamebanana.com/maps/189789[/url])
Not sure if its worth updating but the map creator updated most of the other past maps to fix exploits and add premium perks
Fixed the maps cause players are very lag
Sounds promising. I'll see if I can find some time tomorrow afternoon to add ep16 to the rotation.
As for updating the maps, are there any specific previous episodes that have some serious exploits that would be worth updating?
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Only serious exploite I see being fixed is breaking the map by killing bosses early on the 8th map
http://gamebanana.com/maps/182917 (http://gamebanana.com/maps/182917)
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Added mvm_machine_atks_ep16_sh1 to the rotation.
Added mvm_machine_atks_ep16b_sh1 to the rotation.
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Updated Machine Attacks episodes 8, 11, and 15 to their latest versions.
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Hello! I am one of the creators of the Iron Gauntlet MVM project . We are looking to promote some of the most popular custom maps and missions, and have them spread out among community MVM servers.
Attached are downloads to host the 6 top rated MVM maps on the map workshop. If Saxton Hell could host these maps on their MVM servers, it would be greatly appreciated!
Please let me know if you have any questions about how to host any of this content!
Isolation (5 missions):
https://drive.google.com/open?id=0B3GKNCEr72suVFljd0NMSFJ1WTA (https://drive.google.com/open?id=0B3GKNCEr72suVFljd0NMSFJ1WTA)
Powerplant (5 missions):
http://tf2maps.net/downloads/powerplant.147/download?version=2881 (http://tf2maps.net/downloads/powerplant.147/download?version=2881)
Meltdown (5 missions):
https://drive.google.com/open?id=0B3GKNCEr72sueEgyWHBXZ2VUcVk (https://drive.google.com/open?id=0B3GKNCEr72sueEgyWHBXZ2VUcVk)
Area 52 (5 missions):
https://drive.google.com/open?id=0B3GKNCEr72suYUk2QjVJbURxN1U (https://drive.google.com/open?id=0B3GKNCEr72suYUk2QjVJbURxN1U)
Underground (5 missions):
https://drive.google.com/open?id=0B3GKNCEr72sucHBhVUY3S3A5WUU (https://drive.google.com/open?id=0B3GKNCEr72sucHBhVUY3S3A5WUU)
MVM Giza (4 missions):
http://steamcommunity.com/sharedfiles/filedetails/?id=705485024 (http://steamcommunity.com/sharedfiles/filedetails/?id=705485024)
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http://gamebanana.com/maps/190969 (http://gamebanana.com/maps/190969)
http://gamebanana.com/maps/189528 (http://gamebanana.com/maps/189528)
http://gamebanana.com/maps/189628 (http://gamebanana.com/maps/189628)
http://gamebanana.com/maps/181749 (http://gamebanana.com/maps/181749)
http://gamebanana.com/maps/175078 (http://gamebanana.com/maps/175078)
We should make Machine Hell #2 in to a server running maps that Redmyclan have made
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Server #2 is generally for story/campaign-style maps, like machine attacks. Those maps look like they might be a better fit for server #1.
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Added mvm_machine_atks_ep0_sh1 to the rotation.
Updated mvm_machine_attacks_ep7_sh1 to mvm_machine_atks_ep7_sh1 (this is the newest remastered version).
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People are pleased that the exploits are patched on ep7 but they are disappointed (some angry) that the money is reduced from $7000 to $3500
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People are pleased that the exploits are patched on ep7 but they are disappointed (some angry) that the money is reduced from $7000 to $3500
I'm sure the author had a compelling reason for this, but I've bumped the starting money back up to 7000 for the default and easy difficulties. I've left the hard difficulty mission at 3500, but I can bump it up if everybody wants.
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Is it possible that ep10b can be temporarily removed from the rotation or replaced with a new updated version? There's a glitch we do because channel 3 is broken. Whenever we enter the channel, we keep switching back and forth between channel 3 and the channel selection room. We eventually die of fall damage and process keeps repeating itself until we change maps.
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Updated Machine Attacks Episode 10 (and 10b) to the latest version, and added the latest population files which include and easy and hard difficulty.
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Thanx so much for fixing this episode. It had been tainted for very long. Your repair work is greatly appreciated :-D
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Um maybe increasing the start money on ep10 to $6000 maybe.
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Can episode ep16b be made easier for us so we don't keep dying all the time?
Maybe mannpower powerups could be added in episodes 1, 2, and 5?
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Um maybe increasing the start money on ep10 to $6000 maybe.
Can episode ep16b be made easier for us so we don't keep dying all the time?
Maybe mannpower powerups could be added in episodes 1, 2, and 5?
I'm not sure about making any balance changes that the author didn't originally intend, especially if I'm not sure if all players would be OK with them.
Perhaps you could run a poll and get some people to vote?
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How about updating the Machine attack maps to the newer versions so the premium upgrades work?
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I've added the following maps to rotation which are the latest machine attacks versions:
mvm_ma_ep1_3
mvm_ma_ep2_3
mvm_ma_ep3_3
mvm_ma_ep4_3
mvm_ma_ep5_3
mvm_ma_ep6_3
mvm_ma_ep7_3
mvm_ma_ep8_3
mvm_ma_ep9_3
mvm_ma_ep10_3
mvm_ma_ep10b_3
mvm_ma_ep11_3
mvm_ma_ep12_3
mvm_ma_ep12b1_3
mvm_ma_ep12b2_3
mvm_ma_ep12b3_3
mvm_ma_ep13_3
mvm_ma_ep14_3
mvm_ma_ep15_3
mvm_ma_ep16_3
mvm_ma_ep16b_3
So for now the new maps will be in rotation side-by-side with the old maps since I've heard some people have differing opinions on which ones to play. Over time we might just settle on the new ones and remove the old from rotation.
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I've updated the new MA maps added yesterday to hamn's (https://gamebanana.com/members/submissions/mods/1567028 (https://gamebanana.com/members/submissions/mods/1567028)) versions from gamebanana:
mvm_ma_ep1_3_v3
mvm_ma_ep2_3_v3
mvm_ma_ep3_3_v4
mvm_ma_ep4_3_v4
mvm_ma_ep5_3_v5
mvm_ma_ep6_3_v3
mvm_ma_ep7_3_v3
mvm_ma_ep8_3_v4
mvm_ma_ep9_3_v2
mvm_ma_ep10_3_v3
mvm_ma_ep10b_3_v2
mvm_ma_ep11_3_v3
mvm_ma_ep12_3_v3
mvm_ma_ep12b1_3_v2
mvm_ma_ep12b2_3_v2
mvm_ma_ep12b3_3_v2
mvm_ma_ep13_3_v2
mvm_ma_ep14_3_v4
mvm_ma_ep15_3_v3
mvm_ma_ep16_3_v2
mvm_ma_ep16b_3_v3
These will still be kept side by side with the original maps (the ones with machine_attacks or similar in the name).