Deathrun Hell Map Rotation / Map Suggestions

  1. Re: Map Rotation / Map Suggestions

    #16301
    Add dr_simpsond
  2. Re: Map Rotation / Map Suggestions

    #16411
    Spring (or almost spring) cleaning time!

    Removed the following maps from rotation:

    vsh_dr_basicbrick_final
    vsh_dr_cliffsideb4
    vsh_dr_corridor_v2
    vsh_dr_darkwoods_b1
    vsh_dr_dev_v2
    vsh_dr_may_fixed3
    vsh_dr_smexytraps_v2
    vsh_dr_tonnel_v2
    vsh_dr_woods_b5

    Whitepaw wrote View original post
    Friend said dr_bearun is a challenge. Steamworks hard.


    Friend unfortunately doesn't understand why steamworks is hard. The map needs work, there's a couple breakable platforms we'd need our anti-griefing plugin, and there's one airstrafe "trap" that doesn't behave and will end up just killing everyone.

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