Re: Map Rotation / Map Suggestions
#9605wrote View original post
koth_fissure was causing client crashes for me.
koth_winter_ridge_b2 has missing player clipping near the top of the map as Windy mentioned.
I don't think koth_skylab_rc1 will play very well, and has some places where players can jump up on edges where hale would have difficulty getting to. It also suffers from being a little too complex for VSH.
koth_2fort has some weird respawnroomvisualizers, and the teleporter in Windy's screenshot crashes clients when they take it.
Other than that, koth_tomb_b3 seems pretty good and I tossed it into rotation.

