Petition to Add Banned Weapons

  1. Petition to Add Banned Weapons

    #3059
    I would like to ask if some banned weapons could be unbanned, but maybe nerfed heavily. I don't think we should have to try keep the config as GMs, we should make our server better than theirs

    -Weapons and Nerfs

    Demoman
    Grenade Launcher
    +~-60% damage
    +Possibly 25% less in clip?

    Sticky Launcher
    +~-60% damage
    +2 max stickies

    Loch 'n' Load
    +~-70% damage

    Soldier
    All Rocket Launchers
    +~+25-40% damage? (They're hugely underpowered atm)

    Medic
    Crusaders Crossbow
    +~-30% damage
    +If it's possible, without healing.

    Needles Guns
    +Only take 5 damage instead of 10

    Spy
    Revolvers
    +~-25% damage
    +~-75% smaller clip

    Knives
    +No backstabs

    Cloaks + Disguises
    +Leave banned

    The reason I think we should add new weapons, is because people are starting to get very bored.
    Some people have so many hours into Prophunt, they've used up all the fun with every other wep.
    I assure you, people will have a LOT of fun with grenades :D

    I would appreciate you guys giving your opinions on some of these, or adding your own.
    I'd really like to see some of these get in the game. :)
  2. Re: Petition to Add Banned Weapons

    #3061
    I agree and also eskimo is a kewl guy
  3. Re: Petition to Add Banned Weapons

    #3062
    you are also a kewl guy
  4. Re: Petition to Add Banned Weapons

    #3063
    ALSO PLZ BUFF ROCKET JUMPER IT DOES BARELY ANY DAMAGE WTF
  5. Re: Petition to Add Banned Weapons

    #3064
    STOP XDDD

    YOUR KILLING ME XDDD

    Non of this shit's ever going to happen
  6. Re: Petition to Add Banned Weapons

    #3065
    ur mom isn't going to happen lmao
    #told
    #rekt
    #skooled
  7. Re: Petition to Add Banned Weapons

    #3067
    i agree with this except for the spy weapons since spys have the ability to see enemy health so if that ability can be removed then it could happen
  8. Re: Petition to Add Banned Weapons

    #3069
    please take that back you hurt my feelings
  9. Re: Petition to Add Banned Weapons

    #3080
    Demoman:
    Any Grenade or Sticky Launcher would severely unbalance the gametype. If every demo gets 2 stickies, then 4 demos = insta kill on any prop wanting to go to the point.

    Soldier:
    The rocket launchers are perfectly balanced the way they are, considering by the time a soldier finds a prop and shoot it, a pyro is behind the prop flaming it to death.

    Medic:
    I can see those changes working just fine if the Crossbow has 0 healing. The Syringe taking 5 instead of 10 doesn't seem too bad either.

    Spy:
    I don't think there is a way to stop the Spy from seeing enemy health. Even then, they would be limited to their revolvers and basically a rubber poker. They were made for backstabs, and I don't see them working well in Prophunt.

    Very nice post. Great format and suggestions.
  10. Re: Petition to Add Banned Weapons

    #3083
    HipsterGlaceon wrote View original post
    Demoman:
    Any Grenade or Sticky Launcher would severely unbalance the gametype. If every demo gets 2 stickies, then 4 demos = insta kill on any prop wanting to go to the point.


    I somewhat agree with Sticky Launcher, although I don't think the grenades would unbalance it at all. Every class has a melee and a range weapon, except for Demoman, and with these damage nerfs, and the leading in general, it would actually be less powerful than Pyro shotgun.

    If there was some way to stop Stickies being put on CPs, which I doubt, it would be pretty fun, although very difficult if trying to hit a smart prop.

    EDIT:
    HipsterGlaceon wrote View original post
    Spy:
    I don't think there is a way to stop the Spy from seeing enemy health. Even then, they would be limited to their revolvers and basically a rubber poker. They were made for backstabs, and I don't see them working well in Prophunt.

    Yeah I actually forgot about seeing health when I wrote dis :3
    But, what I was thinking is that what's the point of Medic? If people are going to play medic (some people have thousands of kills)
    then why wouldn't they play spy, even if it is heavily nerfed?
  11. Re: Petition to Add Banned Weapons

    #3084
    gotta remember demo has sticky jumper and charge n targe already so if you were to give him the grenade launcher you'd really have to nerf it
  12. Re: Petition to Add Banned Weapons

    #3085
    -60% damage is roughly 40 damage, being 3 direct shots for a kill, and there's only 3 shots in the clip. Doesn't seem that bad to me
  13. Re: Petition to Add Banned Weapons

    #3095
    This thread should be locked and all its posts deleted.
  14. Re: Petition to Add Banned Weapons

    #3109
    box wrote View original post
    This thread should be locked and all its posts deleted.


    This thread should be looked at with the intent of bringing a positive change towards the community through serious communication and consideration. Not locked or shut down because you don't like the idea.

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