Help me test a new map!

  1. Help me test a new map!

    #2919
    After playing on this server for a good while, and falling in love with the plugin the moment i heard the name, I've come to the consensus that the selection of maps can be a bit limited and redundant at times.  Being someone who's proficient with hammer, i was quick to confer to myself that i could easily produce a suitable and enjoyable map in a very short amount of time.  Now, looking past the fact that it took much longer than expected, I've also run into the issue that it's a bit more of a diversion from the other maps than i intended.


    To this end, I'd like it to be tested a bit before i finalize it and release it.  I'd like to be present for a few of these tests to at least get a view of everything myself, but feel free to host a few without me.  It's also not necessary to keep this private as the map shouldn't change -too- much unless we discover some quintessential flaws.

    So, really, all I'm asking you to do is have fun!


    http://www.wcservers.net/ES/fw_cp_nebula_proto1.zip

  2. Re: Help me test a new map!

    #2922
    Hi there! We definitely welcome new fortwars maps, as there really is a lack of them out there.

    I'd love to test out your map on our server, but I noticed it contains a point_servercommand entity:

    {
    "origin" "0 0 832"
    "targetname" "Commands"
    "classname" "point_servercommand"
    "hammerid" "20916"
    }


    It doesn't seem to actually be used, but as a precaution I'd rather have it removed. If you could compile a version without it, I'd be happy to toss it onto the server and play test it with players.
  3. Re: Help me test a new map!

    #2926
    Sorry about that!  It was left over from an entity system i decided to scrap; i wasn't keen on the danger it could hold.

    EDIT:

    Last version was lacking the skybox textures, but this one hopefully has everything.

    http://www.wcservers.net/ES/fw_cp_nebula_proto1_take3.zip

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