old Expolites that are still broken and not fixed

  1. Re: old Expolites that are still broken and not fixed

    #13442
    Exploit is going somewhere a typical hale cannot reach you, ie behind walls via teleporter or out of map bounds somehow.  If they can reach you eventually it's not exploit.
  2. Re: old Expolites that are still broken and not fixed

    #13443
    U guys are putting spots that are spots u can use to ur advantage to deal damage, but they are not exploites
  3. Re: old Expolites that are still broken and not fixed

    #13444
    Not according to fag-min @autumn, who slayed me just for going up there.
    It told me that "the spot wasn't supposed to be physical"
  4. Re: old Expolites that are still broken and not fixed

    #13445
    Really that spot is used by a lot and luve says nothing but it and she uses it once and a while
  5. Re: old Expolites that are still broken and not fixed

    #13446
    Regarding the lights in Infraquaticous, most bosses can get up there with a well-timed jump and punch.  The water-tower though in top arena should have the collision box fixed as some people, the newer ones, generally have no idea what is physical and what isn't.. and generally have to be told where the clipping error is (if they pay attention to chat.)
  6. Re: old Expolites that are still broken and not fixed

    #13447
    Ruin the fun on the map when it doesn't need one, why not add one to vents in mannco hq
  7. Re: old Expolites that are still broken and not fixed

    #13450
    Eh, yeah, one for the vents in mannco hq as well.  Snippers like to hide in there as a last effort.  Maybe with it physical it'll encourage them to ballsy up or feign jumping from the platform.

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