Map bugs: Pool Party

  1. Map bugs: Pool Party

    #12129
    Found a few things on Pool Party that might need to be fixed.

    1. Pyros can jump with flare guns to avoid a few traps by going along this side of the second pool. Might want to block that off or strip to melee.

    http://steamcommunity.com/sharedfiles/filedetails/?id=243425460
    http://steamcommunity.com/sharedfiles/filedetails/?id=243425414

    2. This is the major one, hale can jump on one of these switches and jump over the wall into the runners area. Pretty sure a good flare jump could get a pyro into hales area as well. I took the last two shots on a personal server, but I did have a hale in the runners area just a few minutes ago.

    http://steamcommunity.com/sharedfiles/filedetails/?id=243425552
    http://steamcommunity.com/sharedfiles/filedetails/?id=243425605
    http://steamcommunity.com/sharedfiles/filedetails/?id=243425640

  2. Re: Map bugs: Pool Party

    #12130
    Voidy fixed RED's getting over to Hale's side last I checked. He may not have thought to make the killzone apply to both teams.

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