lumberyard sentry

  1. Re: lumberyard sentry

    #11170
    Punishment_Fatal wrote View original post
    Voidy's already said that he can easily remove it so I don't think the option of "remove the map" was necessary :P
    i put that in there for if they hate hte map no matter what
  2. Re: lumberyard sentry

    #11175
    it's a shit map
  3. Re: lumberyard sentry

    #13050
    default tf2 maps are terrible for zf. end of discussion.

Archive Notice

The Saxton Hell community forums have been retried. This website is available as a read-only archive. Join us on Discord for the latest discussions!

Join the Saxton Hell Discord server