The Downfall of Tf2

  1. The Downfall of Tf2

    #10666
    Anyone else think that in coming months Tf2 might start seeing a decline of players and then start its down fall?
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  2. Re: The Downfall of Tf2

    #10667
    I think the community will drop, but not too much. Competitive tf2 is still pretty alive.
    Even if it does, it's really impressive how tf2 managed to last so long.

    edit: there's actually a player activity graph somewhere that I'd really love to pull up right now but I can't find it
    http://steamgraph.net/index.php?action=graph&jstime=1&appid=440&from=1356588000000&to=1388124000000
    yeah actually we won't be losing players
  3. Re: The Downfall of Tf2

    #10675
    BoBoBo-Bo Bo-BoBoBo wrote View original post
    Keys going up to 7 ref will make hell brake loose
    It's almost there. 6.88 right now and it could go higher in the next few days. Blame the community, I guess.
  4. Re: The Downfall of Tf2

    #10685
    Knucklejoe wrote View original post
    It's almost there. 6.88 right now and it could go higher in the next few days. Blame the community, I guess.

    my god fuck this inflation going on, people should just stop buying keys with ref and it'll go down to a reasonable price
    If someone were to save up refined for a key, by time they finally saved enough the price would have gone up conciderably.
  5. Re: The Downfall of Tf2

    #10692
    Problem is, metal is free. You don't have to do anything to get it, other than play the game. There's very little use for it. Sure, you can craft a hat with 3 ref, but why pay 3 when you can buy two hats for cheaper? You can usually save anywhere between .33-1 ref, depending on how much you buy the hats for. Then the traded metal goes towards, say, buying a key. Which someone sells that person a key for 7 ref, and buys a key at a lower price, sells it for 7, and makes profit which will then eventually buy another key. See the problem? The metal isn't leaving the system, and if there's anything basic economics teaches, it's that more money makes it worthless.

    We can blame it on Backpack or other pricing sources all we want, but the fact is that unless metal starts leaving, it's just going to become steadily worthless over time. And keys are pretty much worth 7 ref at this point, or at least they sell easily at 7

    And I'm totally not one of those people who buys keys at 6.66 then sells them for 7 on OP successfully, nope, no way
  6. Re: The Downfall of Tf2

    #10699
    crab wrote View original post
    You're forgetting this guy.
    I think your link just goes to the profile page in this forum. So are you talking about everyone who clicks the link? Or just everyone in general?
  7. Re: The Downfall of Tf2

    #10703
    so u didnt find my outpost profile yet, and buds use to be 27 keys they went down to 15 keys at one point now are at 18

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