Invincible Zombies / Spawn Protection
#10630Apparently the spycicle seems to be blocking ALL damage for 2 seconds instead of just fire?
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wrote View original postI can see how this is good for survival maps, but not the least bit good for adventure maps where sometimes the zombie spawn is nearby but unable to be spawncamped. Zombies can drop in and get kills before this spawn immunity wears off.
wrote View original postZF_Alpine seems to still have spawn protection and it just wrecks survivors since spawns are often close by.
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