Updated: vsh_dr_trollrun

  1. Updated: vsh_dr_trollrun

    #9232
    http://cloud-3.steampowered.com/ugc/633040930376337054/E3B543B873DAA4D5FECF88050D7D0F53FAA88AC3/

    My suggestion: Just make it so the second you touch anywhere in the floor including those areas, death.

    That should close it.

    Thanks in advance again.

    Update:

    Hello again. So I've been wondering is that a possiblity making those

    http://cloud-2.steampowered.com/ugc/633040930377014686/86EA7EAC358DB058A4AC8FC586681D8E532E6299/

    platforms automatic?

    Every hale I've seen so far has problems with it people just rush through it and he just doesn't have a chance activating it, just thought about this idea will make stuff easier.

    P.S: No need to thanks, the pleasure is all mine. It's fun making Deathrun Hell a better place.
  2. Re: Just no.. vsh_timetravel

    #9233
    We had a kill zone down there, but apparently it wasn't covering certain areas. That's been fixed now. Thanks!
  3. Re: Updated: vsh_dr_trollrun

    #9234
    You should really make a sticky topic so people can post bugs there and you check it overtime, will cause less topic spams.
  4. Re: Updated: vsh_dr_trollrun

    #9236
    Generally the map rotation thread is used for that, but I don't mind extra topics being scattered around. Our forums don't have enough traffic to really justify a strict "always post in the right place" rule.

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