Didn't we have a thread a while back asking for b3 to be put back in? Pretty sure it's in there because of Nurse and me.
vsh_dr_minecaves
vsh_dr_dev
vsh_dr_darkwoods
vsh_dr_hell
Minecaves is a bit short and the motivator starts a mere, what, 10 seconds after the round starts. I'd be ok with removing it if necessary.
Dev is interesting, but requires a lot of sacrifices on the guessing traps. It's ok.
darkwoods would be better if the runners couldn't see the hale. Pretty easy, but I don't see a reason to remove it.
hell has a few bad spots, but it's ok. I don't really see a reason to remove it so soon after adding it.
vsh_dr_inca
vsh_dr_smexytraps
vsh_dr_hereafter ( I forgot what map that is about )
vsh_dr_cube
inca has had a few improvements since it was first added, so I'm ok with keeping it.
smexytraps has a few quirks that it shouldn't now (the spinning platforms), but is still able to be completed. I say keep it.
hereafter has a few interesting traps, but is a bit short. Most of the deaths come from people not paying attention on the wood planks. Keep it.
cube is short, kinda hard to see anything as hale, and is very easy with as many people as we usually have in the server. I'm ok with removing it.
I hope you have a few maps in mind to replace all of these maps you want removed...
Not to be mean, but could you explain why these maps need to be removed? It isn't helping your case if you just say "I want this map removed and so do others".
Yeah, you never really gave a reason as to why you want these maps gone. I gave a few of my ideas here, but what do you have to say?