Author Topic: Boss Rotation  (Read 160992 times)

Offline VoiDeD

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Re: Boss Rotation
« Reply #480 on: January 25, 2015, 11:31:23 pm »
voidy i notice on other servers that mantreads are fixed, will we ever see the mantreads be used again

Not likely. Simply because the code that the fix relies on is shoddy and prone to break in TF2 updates.

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Boss Rotation
« Reply #481 on: January 26, 2015, 07:53:11 am »
Rip mantreads


Offline ridiculed

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Re: Boss Rotation
« Reply #482 on: January 27, 2015, 09:07:04 pm »
Cave Johnson one hits most classes, he doesn't deal the VSH damage which is like 110 or something.
Posting in dead forums

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Boss Rotation
« Reply #483 on: January 27, 2015, 09:33:36 pm »
Grenade Nerf made it so, it does 403 on hit


Offline BoBoBo-Bo Bo-BoBoBo

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Re: Boss Rotation
« Reply #484 on: February 01, 2015, 07:45:07 pm »
can we buff the trio hale because it does like 80 damage on hit with melee which seems really useless and takes forever to kill someone, also the minions for some reason have no weapons


Offline SHADoW NiNE TR3S

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Re: Boss Rotation
« Reply #485 on: February 02, 2015, 12:29:49 am »
can we buff the trio hale because it does like 80 damage on hit with melee which seems really useless and takes forever to kill someone, also the minions for some reason have no weapons

The minions were meant to have no weapons, they're designed to be a distraction. Also explains why they have a lot of HP
(there is an update i released back on Christmas Eve 2014)

Originally i wanted the minions to have a chargin targe equipped (with a fast recharge rate and complete turn control) so that they can ram players around, but with special_noanims not supporting equipping wearables...oh well.
« Last Edit: February 02, 2015, 12:58:17 am by SHADoW NiNE TR3S »

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Boss Rotation
« Reply #486 on: February 04, 2015, 09:43:25 am »
Can we do something about the new chucky, he is smaller then other hales and  have no super jump wait time


Offline SHADoW NiNE TR3S

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Re: Boss Rotation
« Reply #487 on: February 06, 2015, 12:33:35 pm »
Can we do something about the new chucky, he is smaller then other hales and  have no super jump wait time

Increasing his cooldown time would do just fine.

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Boss Rotation
« Reply #488 on: February 06, 2015, 02:15:47 pm »
Increasing his cooldown time would do just fine.
how bout we reduce his speed though, he is really fucking fast, even though he runs at scout speed, he still seems fast


Offline BoBoBo-Bo Bo-BoBoBo

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Re: Boss Rotation
« Reply #489 on: February 10, 2015, 05:10:43 pm »
Can doomguy get a buff on his item spawn time, because when i play as him it takes like 1 min for his items to spawn maybe reduce it to 30 secs. Alsoabout herobrine summons, it takes 120 secs to actually spawn 2 people and should be reduce and spawn the same number as admin, 60 secs is fine and 4 people sounds about right so his summon doesnt actually be useless as cuddle heavy. Now cuddle heavy, needs some damn rage stun and a major ass buff to this hale it just sucks no matter how good you are, you would barely win as this hale.
https://forums.alliedmods.net/showthread.php?t=246980 Koishi has updated hales and added new ones that i would like to see, mainly the new blitzkrieg if u know wat i mean koishi


Offline SHADoW NiNE TR3S

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Re: Boss Rotation
« Reply #490 on: February 11, 2015, 09:14:43 pm »
Herobrine's original config called for 2 minions every 2 minutes.
« Last Edit: February 11, 2015, 09:16:14 pm by SHADoW NiNE TR3S »

Offline SHADoW NiNE TR3S

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Re: Boss Rotation
« Reply #491 on: February 26, 2015, 06:44:16 pm »
There is a critical update to Blitzkrieg, BETA 2.2.
Only mentioning critical since ya'll still have the buggy BETA 1.76, and all of those bugs associated with BETA 1.76 has long been fixed ages ago.

Files | FastDL Files

On a somewhat unrelated note, can Doomguy get a buff? Like maybe increase his chances for a drop whenever he makes a kill at least?
« Last Edit: February 26, 2015, 06:50:29 pm by SHADoW NiNE TR3S »

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Boss Rotation
« Reply #492 on: May 08, 2015, 05:48:03 am »
The only thing that still is a pain, not being able to use ammo packs on maps(even though u can pick up fallen weapons but still the weapon packs are somewhat better)


Offline BoBoBo-Bo Bo-BoBoBo

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Re: Boss Rotation
« Reply #493 on: May 08, 2015, 05:51:19 am »
Also forgot, major crits Jr got updated to do 100 damage and not just 25


Offline Marryth

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Re: Boss Rotation
« Reply #494 on: May 30, 2015, 11:05:03 pm »
We should totally have WiiFit Trainer as a boss.  It would get us all fired up.
Arrows, arrows everywhere!