Author Topic: Map Rotation / Map Suggestions  (Read 49946 times)

Offline Calcium

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Re: dbs_blackout_b1
« Reply #45 on: August 25, 2014, 03:19:15 am »
Punishment_Fatal is the Illuminati


...That is all
« Last Edit: August 25, 2014, 01:21:17 pm by Calcium »

Offline Punishment_Fatal

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Re: dbs_blackout_b1
« Reply #46 on: August 25, 2014, 09:13:37 am »

Usually around Trading Hell and Zombie Hell. Message me on Steam if you need something.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #47 on: August 26, 2014, 04:59:43 pm »
NEW MAEP!

Screens: Yes, those small blips in the moon are ROCKETS., Purple, Such death.
Map: Here.
Sounds: First, Second, Final Stage clips from Intelligent Qube (I.Q.) on the PS1.  Final Stage Background song is The Nature of Dying - goreshit.

The usual, big skybox, no fall damage, except new-ish Stage style gameplay as the team dies off.

First Stage: 50 MPH Spawns, 25% Accel, full damage
Second Stage: 65 MPH Spawns, 26% Accel, half damage (3v3)
Final Stage: 80 MPH Spawns, 28% Accel, 1/3 damage (1v1)

You should be healed after every stage.  Have fun guise. (Yes, totally not based off of db_blackhole whatsoever. <_<)


The rockets never actually start launching, unfortunately.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #48 on: August 26, 2014, 07:27:44 pm »
Added dbs_blackout_b3 to the rotation.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #49 on: August 28, 2014, 05:53:12 pm »
Updated dbs_blackout_b3 to dbs_blackout_b4.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #50 on: October 31, 2014, 07:49:04 pm »
Added dbs_minecraft_rc1d to the rotation.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #51 on: November 18, 2014, 03:17:05 pm »
Added dbs_pacman_a1 to the rotation.

Offline Nightmare

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dbs_mag_pyro_rc1e A.K.A. The Fuck TWC Edition
« Reply #52 on: July 07, 2015, 11:26:20 pm »
Changes:

Brand new skybox texture, no more overly bright blue and solar eclipses!
The map is beefier and meaner, beware...
I attempted to change the spawns around so there would be more of a choice for curving.
Took out the huge frogs behind the spawns and added a spinning frog in the Illuminati Pyramid.

Download: https://www.dropbox.com/s/wfvnpdwzb46v31x/dbs_mag_pyro_rc1e.bsp?dl=0

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #53 on: July 09, 2015, 04:20:56 am »
Updated dbs_mag_pyro_b5b to dbs_mag_pyro_rc1e.

Offline Nightmare

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dbs_champion2_pa1
« Reply #54 on: July 25, 2015, 08:12:21 pm »
I can post screens if you need them.

But basically (in theory) this should play like the original Champ except with no walls, huge skybox, bigger map, and faster rockets.  Enjoy this Playable alpha!

Download: https://www.dropbox.com/s/0o751hg00ycvhmt/dbs_champion2_pa1.bsp?dl=0

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #55 on: July 26, 2015, 09:57:02 pm »
Added dbs_champion2_pa1 to the rotation.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #56 on: August 31, 2015, 08:21:28 pm »
Updated dbs_pit2_b1 to dbs_pit3.

Offline Casual

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Re: Map Rotation / Map Suggestions
« Reply #57 on: May 05, 2017, 01:21:24 am »
So  dbs_bumbercars_b7 was removed due to crashing the server when too many players disconnected. Considering there are usually very few players on simultaneously, I dont think there would be an issue. Thus leads to the conclusion... can we have bumpercars back???!? Pretty please.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #58 on: May 06, 2017, 07:12:07 pm »
Wasn't able to find dbs_bumpercars_b7, but I did add dbs_bumpercars_b5 back to the rotation. We'll see how it goes in terms of crashes.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #59 on: May 11, 2017, 07:26:30 pm »
Added dbs_nukedonut_b4 to the rotation.