I agree. We have several options here...
1. Put the map back as it was, with the fireballs on the first trap.
2. Make the fireballs active only on Death Run #1
3. Put the fireballs further down in the map, like on the platforms just after the first pipe.
And several others that I would be ok with. I just don't like that people complained that it was too hard, then got it changed to too easy.