Now that shit calmed down and (most of) the annoying glitches are patched up, what do you guys think of MvM?
I love it, although I haven't tried Mann Up mode yet. I'd rather have a team full of people I know and are skilled, surplus vouchers/tickets, and actually have time outside of school to play.
Also waiting on more pyroland shit and doomsday/MvM maps.
w-w-when will s-strange rainblowers go up in price? ;_;
i saw a MvM server with cusom maps once. too bad the maps never loaded, which is a shame: MvM has too few maps and no maps with a legit "no hope, might as well kill as many robots as we can before the waves overwhelm us" survival map/mode of MvM, without custom maps/wave-sets.
also MvM sadly went the way of Special Delivery: everyone played it, and then most people stopped doing so, which is also a shame because MvM is something i do find myself going back to every now and then. sometimes i do so with random people, others i find a random, empty server and have my buds (not the hat!) come in to kick robot ass with me.
the only things MvM needs now is a survival mode mod, some more special robots, including one of engineer, though he needs to only use a nerfed minisentry/Gunslinger, or spams pomson shots that reduce less uber and cloak than a pomson a player uses, a battle medic with increased HP but does not heal others and doesn't recieve heals himself (a-la equalizer), perhaps even jumper soldiers who use mantreads. also some more "bosses" that warrant the HP bar like the tank, HHH and monoculus. not some giant robot variants like we have now, something like the kind of creativity that makes a FF2 boss tick, and i'm not counting the tank either since it didn't fight back other than by bringing a bomb to the base.