04:06
Nov 21 2024
Welcome,
Guest
. Please
login
or
register
.
Login with username, password and session length
Home
Help
Search
Members
View the memberlist
Search For Members
Login
Register
Saxton Hell Forums
»
Server Discussion
»
Zombie Hell
»
thieving perk problem
Print
Pages: [
1
]
Go Down
Author
Topic: thieving perk problem (Read 4419 times)
sandy
Member
Posts: 8
thieving perk problem
«
on:
May 01, 2015, 11:54:44 pm »
stock flamethrower and the frontier justice being insta stollen with thieving with full ammo, seems a tad bit broken tested with degreaser took 3 hits to steal
«
Last Edit: May 02, 2015, 12:31:36 am by sandy
»
Logged
Lunacy
Member
Posts: 527
DAT RANGE
Re: thieving perk problem
«
Reply #1 on:
May 05, 2015, 10:25:29 am »
I forget how much ammo is usually stolen but I swear it was 1 clip per hit, which is usually 1/5 of the total ammo or like 40 minigun/flame ammo (not sure how much it was modified in ZF but it should be 20 per hit)
may require further testing and tweaking
Logged
On Hiatus
Primarily running around Zombie Fortress, Freak Fortress, and occasionally Randomizer.
http://youtu.be/C90h1pbF1yY
Lucidly Awake
Member
Posts: 13
Re: thieving perk problem
«
Reply #2 on:
May 08, 2016, 12:23:03 am »
theiving instasteals energy weapons
its just broken and pure cancer
Logged
Snow_Leonardo
Member
Posts: 16
Re: thieving perk problem
«
Reply #3 on:
May 08, 2016, 01:34:18 am »
Thieving is supposed to insta steal energy weapons. If the mangler didn't get insta stolen it would be an upgrade to stock. Same with the pomson. It's needed to keep it balanced. Thank you for your time.
«
Last Edit: May 09, 2016, 02:00:00 pm by Snow_Leonardo
»
Logged
Print
Pages: [
1
]
Go Up
Saxton Hell Forums
»
Server Discussion
»
Zombie Hell
»
thieving perk problem