LEIK, RESERVE SHOOTER IS TEH BEST, WE SHOULD BUFF IT MORE AND SHET.
On a more serious note, I would very much like to see the Reserve Shooter at the very least nerfed to an acceptable level. Seeing it removed would have me dancing naked on the streets yelling "Thank you God! I believe in you now!"
Ahem. Looking over the forums on GM, it seems it was nerfed to do
75% of its regular damage. Also, they seem to go mostly by what unlucky_ducky
updates for their configs. Looking through both that config and the
newest one that was posted, and providing I'm reading it correctly, it seems to match up;
"name" "The Reserve Shooter"
"item_name" "#TF_ReserveShooter"
"propername" "1"
"damage_hunters" "0.75"Hopefully I'm correct in thinking this is what a nerf to a weapon is.
However, the issue of mini-crits against airborne enemies still stands. I'm just going to assume that it has yet to be taken out because it only provides those mini-crits for three seconds
after being switched to the weapon, which doesn't seem like harm at first. Though, those three seconds do make quite a difference in PH, and using the Degreaser alongside the Reserve Shooter makes it easy to switch back to the weapon. Constant mini-crits on those poor props.
It would also appear our community is not the
only one that wants it removed. Looking through the GM forums, seems people have been wanting it removed since, well, it was added. Really don't understand why it hasn't been yet.
Believe me, I'm all for keeping the mod as it was originally intended, especially now that this server is ranked. However, there are times when it is painfully obvious something should be changed. That is, after all, the reason the option to change things around was given. If they wanted other servers to follow exactly what they do, they would not have given anyone the choice.
And, yes, I tested the Hitman's Heatmaker in their server. It is indeed banned. It would seem that
any rifle that is introduced gets banned, for the only Sniper primary available is the Huntsman.